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Automatic changelog for PR #423 [ci skip]
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author: "Dexee" | ||
delete-after: True | ||
changes: | ||
- rscadd: "AdminLand, the land of Admin Offices" | ||
- rscadd: "Dressing Room, version 1 (various vendors, selection of lockers, subject to change based on feedback, now with magic mirror!)" | ||
- qol: "CentCom Auxiliary Announcement closet moved to AdminLand (Anti-Tide), also now has a light." | ||
- qol: "old CentCom Administrative Office retained, moved to sit with AdminLand as The Council Chambers" | ||
- qol: "Expanded the bar/kitchen by Thunderdome, complete with extra table space, vendors and trash bins as appropriate" | ||
- rscdel: "removed all CE belts from the map" | ||
- rscdel: "removed the CE room by arrivals" | ||
- qol: "moved Poly Prime. Can't let the bird die" | ||
- qol: "fixed the improper cloning bay arrangement in CC Medical" | ||
- rscdel: "removed the CC Medical Mechbay and Odysseus (the damn thing had nothing on it anyway)" | ||
- qol: "increased the strength of various doors and windows to help provide a passive enforcement mechanism to CC Ghost Interns of where they are allowed to be." | ||
- qol: "moved minigame start markers for Mafia and Basketball to open up space next to CentCom (does not require code changes, tested locally)" | ||
- qol: "moved CC Cargo to a tenative better position, mostly to allow for room for AdminLand, but also provides Anti-Tide." | ||
- qol: "gave a big window to Peppino's so viewers can enjoy our nice space backgrounds" | ||
- qol: "Tiny Fans added under the arrivals blast doors by the shuttle to help mitigate depressurization events during EORG... not that it'll make a huge difference, but worth the change." | ||
- qol: "toned down how many cooking pots and ladles there are at the CC Kitchen." | ||
- qol: "kicked one microwave out of the way to add a dedicated rack with chef clothing items at CC Kitchen." | ||
- rscdel: "removed barkeep powergaming shotgun at CC Bar." | ||
- rscdel: "removed Detroit." |