diff --git a/html/changelogs/AutoChangeLog-pr-545.yml b/html/changelogs/AutoChangeLog-pr-545.yml new file mode 100644 index 000000000000..ccbd8ec71ec5 --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-545.yml @@ -0,0 +1,16 @@ +author: "Ghommie, Jacquerel, Melbert, Rhials, Distributivgesetz, Hypernoblium, Gboster" +delete-after: True +changes: + - bugfix: "Hypernoblium - Fixes a selection window in the game rock-paper-scissors with death." + - rscadd: "Distributivgesetz - Add an achievement for saving a cascading engine from the final countdown." + - code_imp: "Distributivgesetz - Moved some job-related achievements from the misc category to the jobs category." + - rscadd: "Rhials - The roundend report will now read out any achievements (\"cheevos\" as you may know them) earned by players over the course of the round." + - balance: "Melbert - The \"Long Shift\" achievement is now feasibly obtainable, and admins can no longer trigger it unknowingly" + - rscadd: "Jacquerel - You can now earn an achievement for completing the Grand Ritual." + - bugfix: "Jacquerel - Summon Magic and Summon Guns work again" + - rscadd: "Ghommie - Added a score award that counts how many achievements you've unlocked so far." + - rscadd: "Ghommie - Added an Indebted negative quirk to the game, which gives the holder's bank account a debt averaging at 15000 credits (with a variation of 1250 cr) and forces 75% of all earnings towards solving it. A little prize awaits those who actually extinguish it." + - qol: "Ghommie - The Achievements UI now shows how many people have unlocked a given achievement." + - bugfix: "Ghommie - The \"Skills\" Category for achievements should no longer be hidden." + - bugfix: "Ghommie - The \"Unlocked Achievements\" score will now be properly saved at the end of the round the first time it's loaded." + - sound: "Ghommie - Unlocking an achievement now plays a sound by default. You can change it in the Sound category of the game preferences." \ No newline at end of file