diff --git a/monkestation/code/modules/clothing/gloves/power_gloves.dm b/monkestation/code/modules/clothing/gloves/power_gloves.dm index b643bc69ee92..5caefddf16e9 100644 --- a/monkestation/code/modules/clothing/gloves/power_gloves.dm +++ b/monkestation/code/modules/clothing/gloves/power_gloves.dm @@ -46,11 +46,10 @@ return if(power >= dust_power) //Dusts if there's enough in the grid - electrocute_victim.electrocute_act(shock_damage, source, 1, SHOCK_TESLA | ((zap_flags & ZAP_MOB_STUN) ? NONE : SHOCK_NOSTUN)) + electrocute_victim.dust(TRUE, FALSE, TRUE) log_combat(owner, target, "zapped", /obj/item/clothing/gloves/color/yellow/power_gloves, "[power] watts were used resulting in [shock_damage] damage.") - else - electrocute_victim.dust(TRUE, FALSE, TRUE) + electrocute_victim.electrocute_act(shock_damage, source, 1, SHOCK_TESLA | ((zap_flags & ZAP_MOB_STUN) ? NONE : SHOCK_NOSTUN)) log_combat(owner, target, "zapped", /obj/item/clothing/gloves/color/yellow/power_gloves, "[power] watts were used resulting in the target dusting.") return