diff --git a/monkestation/code/modules/antagonists/bloodling/bloodling_structures.dm b/monkestation/code/modules/antagonists/bloodling/bloodling_structures.dm index 2549042fb797..ae2a54c36d98 100644 --- a/monkestation/code/modules/antagonists/bloodling/bloodling_structures.dm +++ b/monkestation/code/modules/antagonists/bloodling/bloodling_structures.dm @@ -9,7 +9,7 @@ damage_amount *= 0.5 if(BURN) damage_amount *= 3 - . = ..() + return ..() /obj/structure/bloodling/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0) switch(damage_type)