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Automatic changelog for PR #2827 [ci skip]
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author: "Absolucy" | ||
delete-after: True | ||
changes: | ||
- balance: "Reworked the Brand Intelligence event." | ||
- balance: "Killing the \"origin\" vendor will put a stop to the entire event, including already animated vendors." | ||
- balance: "Brand Intelligence only infects vendors within a randomized range of the origin vendor." | ||
- balance: "Brand Intelligence doesn't last forever, ending automatically after around ~15 minutes or so." | ||
- balance: "Brand Intelligence won't affect prison wing vendors, as the prisoners likely have no means of deconstructing the vendors." | ||
- balance: "Tweaked the weights of target departments for Brand Intelligence." | ||
- qol: "Ghosts can now examine vendors to see if they're affected by Brand Intelligence or not." | ||
- balance: "Examining vendors closely will give hints as to their rebellion status. Silicons and anyone with a diagnostic HUD will see even more detail." | ||
- refactor: "Heavily refactored and cleaned up code relating to Brand Intelligence." |