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If your race is oozeling, rolling for a roundstart/ghost antag roll sets your blood near zero #3228

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Sevaaas1 opened this issue Sep 4, 2024 · 3 comments

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@Sevaaas1
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Sevaaas1 commented Sep 4, 2024

Round ID:6677

Testmerges:

Server revision compiled on: 2024-09-03T21:40:53+00:00
Master commit: 535aa0705c5b4291823f4b40c56e30312ae83202
The following pull requests are currently test merged:
#2766: 'Ore Processing Framework' by dwasint at commit 62a512c286
#2850: '[Fully-Modular] Adds a keybind to allow for pixel shifting of one's character, and items they are grabbing' by Odairu at commit d7298af850
#3092: 'Revert "Optimize replays by implementing batch marking"' by dwasint at commit c85f8af662
#1177: 'Exosuit UI Update + Equipment Refactor' by SapphicOverload at commit 1f6f9d276d
#2942: 'Buget cuts' by wraith-54321 at commit 7ca50a71b7
#3114: '[Bounty] The Arti-Re-Factoring Base' by V2LenKagamine at commit bdf5ef4082
#3139: 'Theseus ' by t-toasted at commit ad2c906978
#3194: 'Gary's Journey: Adds Gary to all maps!' by Absolucy at commit c4d7cb8539
#3210: 'Heavily optimize decomposition code' by Absolucy at commit 47772dd246
#3216: '[BOUNTY] Adds a surgery to permanently remove a NIF' by RikuTheKiller at commit e7511134e3
#2655: '[DNM] Plexora' by flleeppyy at commit 99e7d555ee
#3082: 'Cyborg health analyzer no longer checks for light nor blindness' by PotatoTomahto at commit 81cafe0c5d
#2220: 'What if we took centcom aaand...moved it somewhere else! Adds an eorg area in centcom' by KnigTheThrasher at commit bfb48e2fa5

Local commit: bfa469a6b19547b253a4e1eeeecf4cb106e8f2ea
TGS version: 6.1.5
DMAPI version: 5.9.0

Reproduction:

If your race is oozeling, whenever you roll and get a roundstart/ghost antag role, your oozeling body will be spawned in the station first, and inmediately you will be teleported into your antag body as a human, the thing is, whenever this happens, my blood is set to zero, this happened twice to me today, once in the round i stated, and 2-3 rounds ago, in a clown ops round. My theory is that the being transported from a oozeling body ( they have slime ooze instead of blood ) into a human body messes with the stats of the characters, and since the bloods are different, the new corpse might not have basically any

@DexeeXI
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DexeeXI commented Sep 6, 2024

Thank you for making this descriptive.

And I take you had the RANDOM HUMAN OPERATIVE option enabled?
image

@DexeeXI
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DexeeXI commented Sep 8, 2024

#3280 might fix this, though @Absolucy needs to confirm it.

@Absolucy
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Absolucy commented Sep 8, 2024

Should be fixed now, by both #2766 and #3280

@Absolucy Absolucy closed this as completed Sep 8, 2024
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