Lua script loader for Java Minecraft.
Currently, only functioning and in development in Fabric, with the intent of supporting Forge/Quilt later on down the road.
Allium installs just like any other Fabric mod. If you don't know how to do this, this Tech Insider video does a pretty good job of explaining how. Depending on the scripts you use, they may depend on Bouquet, an additional mod that adds libraries to make scripting easier. Much like Fabric API, this mod is independent and not built into the loader side of Allium and must be downloaded individually.
If you'd like to use Allium or Bouquet to extend functionality of your own Java mod, publications can be found on hugeblank's maven.
In the same place that you create your mods
directory, create a folder named allium
. This is where your lua scripts
will go. They may come in the form of a .zip
, but may be expanded, and put into a regular directory if you'd like to
tinker with them. If you're at all familiar with the Resource/Data Pack structure, then you'll know that this is
similar.
Allium aims to be a gateway into modding, however there are currently some limitations that stifle its utility. Notably,
mixins and documentation. There was an attempt to get documentation that a Lua user can approach to understand Java
logic, but it wasn't particularly elegant, nor complete. Mixin support on the other hand is in progress, slowly. Both of
these limitations will be resolved before version 1.0. While there is not documentation, examples of how scripting works
can be found in bouquet/examples
.
Allium's logos are under the same license as the rest of the project. Feel free to use these in your own project
Allium is broken up into 2 gradle subprojects that each build into their own jars. When making a pull request please make sure to use the template that corresponds to which project you're contributing to (TODO). If you'd like to discuss contribution please feel free to join the #allium-dev channel of hugeblank's discord
Found in the allium
directory, this is the bare-minimum necessary for a Lua script to be run in the game.
Found in the bouquet
directory, this features additional quality of life libraries, as well as frequently used
event hooks into the games logic.
- To build both projects at the same time use the
buildAll
gradle task. - Multiple client run configurations are created. One is for running only allium, the other is for running both allium & bouquet.
Since 2018 a project under the name Allium has existed. This is being addressed to suppress the Mandela Effect.
Allium for CC has been moved to allium-cc. This project took its original repository location due to it being a far more useful successor to the CC variant.
That's Allium Peripherals. You can check it out here.