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Ashwalker Shrine Remap (shiptest-ss13#2931)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> Completely remaps Ashwalker_Shrine into a new map: The Buried Shrine. An unknown temple buried and ruined by volcanic activity. Who it belonged to before it was destroyed is unknown, but some of their riches yet remain buried inside. (Note, this is distinctly **Not** The Necropolis, and not *explicitly* ashwalker in origin. The walls have been renamed to represent this.) SDMM: ![StrongDMM-2024-04-23 22 37 23](https://github.com/shiptest-ss13/Shiptest/assets/95449138/2dcf4e18-7278-423b-9bfa-a13fc3972dcf) ![StrongDMM-2024-04-23 22 37 24](https://github.com/shiptest-ss13/Shiptest/assets/95449138/efdc9fca-c9bd-44dd-b103-c0bf3a3fb712) Ingame: ![image](https://github.com/shiptest-ss13/Shiptest/assets/95449138/bd997ac3-6de6-40a4-a23a-8fd4cd34296b) (Fun fact: See those tiles in the lava? They sink when you walk over them and come back up after a few seconds. Good luck! :]) <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> Redone lavaland ruins that don't suck are good. This PR has the added benefit of making the formerly necropolis walls not *strictly* necropolis related due to its dubious chances at remaining in the lore. They're good looking walls. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> :cl: add: remapped and renamed ashwalker_shrine into lavaland_surface_buried_shrine add: Necropolis walls have been renamed to thick stone walls. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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