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Revert "Delete _maps/_mod_celadon/shuttles/syndicate/syndicate_eligia.dmm" #5

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@molnizz molnizz commented Mar 25, 2024

Reverts #4

@molnizz molnizz merged commit 9d6e8ee into charley-dev Mar 25, 2024
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@MrCat15352 MrCat15352 deleted the revert-4-charley-dev branch April 7, 2024 06:28
MrCat15352 pushed a commit that referenced this pull request Dec 27, 2024
…emap Expansion #5 (shiptest-ss13#3627)

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not be viewable. -->
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## About The Pull Request
This removes a substantial amount of bullshit from atmospherics, like
the 3 made up gases that only served for powergaming purposes.

This PR instead replaces them with much more fitting IRL gases seen in
irl planets such as:
- Argon
- Carbon Monoxide
- Sulfur Dioxide
- Ammonia
- Metane
- Ozone

Argon in particular inherits the fire suppression behavior from noble
gas, HOWEVER, the threshold to stop reactions has been increased from 10
mols to 75 mols. this should pose an suffocation hazard

The values to atmos fires have been tweaked, some gases that had no
entaphy now have it

This PR also adds a very basic chemical odor system, to detect certain
gases based on smell, in case you don't have an atmos analyzer on you,
and also to get you to actually siphon trace amounts of gases because
they stink up the place in case of a breach

## Why It's Good For The Game

removes cruft, replaces it with actual, fun, non-powergamey stuff that
will be used soon:tm: and also has the potential to have a bunch of fun
and realistic interactions when someone more familiar with this stuff
than me codes it. For example outside of planetary gases, some ideas I
had were:
- Sparks creating ozone
- Ammonia and chlorine mixing creating "snow" (Ammonium chloride) so a
leak of both gases would cover the floor with snow, this sounds like a
fun reaction to scare the shit out of people
- smarter people like @Thera-Pissed would probably know more what to do

## Changelog

:cl:
add: You can now detect certain gases from smell, most notably plasma
add: Adds 6 new gases, all unused at the moment
del: 3 gases, Pluox, Nitryl, and Stimming
balance: The noble gas suppresssion threshold has been increased from 10
mols to 75 mols
balance: Various gases have had their enthalpy (energy released during
fires) adjusted, changing the behavior of gas fires slightly.
balance: Plasma is a much more potent skin/eye irritant
balance: Hydrogen gas is no longer visible
fix: Freon's stage one breath effects should work now, before they were
tied to nitryl's amount
/:cl:

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icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Co-authored-by: retlaw34 <[email protected]>
Co-authored-by: Erika Fox <[email protected]>
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