To make a trinket use TrinketTinker features, add a new entry to the custom asset mushymato.TrinketTinker/Tinker.
The key used must match the unqualified ID of the trinket.
When a mushymato.TrinketTinker/Tinker entry exists, the TrinketEffectClass will be set to TrinketTinker.Effects.TrinketTinkerEffect from this mod.
+
+
Note
+
Trinkets can be reloaded with patch reload <content mod id>, however it must be removed and equipped again to do anything.
+
Structure
@@ -131,7 +135,7 @@
Notes
Technically all fields here are optional, but in that case there'd be little point to using this framework at all.
To display a companion, at least 1 Variant and 1 Motion must be defined.
-
To have the trinket do thins, at least 1 Ability must be defined.
+
To have the trinket do things, at least 1 Ability must be defined.
At the moment, there's no reason to have more than 1 Motion, but this may change in the future.
The color to apply on draw, for use with grayscale sprites. Aside from RGB and hex values, monogame provides named colors and this mod provides special value Prismatic for an animated color cycle.
+
+
TextureScale
+
float
+
4
+
Texture draw scale, default is 4 like most things in the game.
+
+
+
ShadowScale
+
float
+
3
+
Size of the shadow to draw, 0 to disable shadow.
+
+
+
LightSource
+
LightSourceData
+
empty
+
If set, display a light source. This light source is only visible to the owner.
+
+
+
+
LightSourceData
+
+
+
+
Property
+
Type
+
Default
+
Notes
+
+
+
+
+
Radius
+
float
+
2
+
Size of light source.
+
+
+
Index
+
int
+
1
+
Vanilla light source texture index.
+
+
+
Texture
+
string
+
1
+
Custom light map, must be loaded into game content.
+
+
+
Color
+
string
+
1
+
Light color name, accepts same values as ColorMask.
Static: the companion stays at a fixed position relative to the anchor.
Each of these have sub types like Hover for Lerp motion that hovers, see the individual pages on the sidebar for details.
-
The term "anchor" refers to a position that the companion derives it's own position from. By default this is the player, but it can also be other entites like a monster.
+
The term "anchor" refers to a position that the companion derives it's own position from. By default this is the player, but it can also be other entities like a monster.
Structure
@@ -110,15 +110,21 @@
Structure
MotionClass
string
Lerp
-
Type name of the motion class to use, can use short name like Lerp. Refer to pages under Motion Classes in the table of contents for details.
+
Type name of the motion class to use, can use short name like "Lerp". Refer to pages under Motion Classes in the table of contents for details.
Direction mode determines number of sprites and the required arragements on the sprite sheet. This only describes number of sprites required, the sprite width and height is controlled by variants.
In content patcher, use a string value like "DirectionMode": "DRUL" to set this value. Internally it is an enum.
Arrangement charts in this page assumes AnimationFrameLength is 4, but you can have as many frames as desired. There's also no need to adhere to exact row layout as long as you have the correct number of sprites in the left to right & up to down order.
-
DRUL - Down Right Up Left
-
This mode is similar to NPC and animal sprites in the base game.
-
Number of Sprites Required: 4 x AnimationFrameLength (16 by default)
-
+
Single
+
Animate the sprite, ignore all changes to direction.
+This is the default value.
+
Number of Sprites Required: AnimationFrameLength
+
R - Right
-
This mode only requires 1 set of animations, there are no up or down sprites, and the sprite is flipped when going left.
+
Similar Single but the sprite is flipped when going left.
Number of Sprites Required: 1 x AnimationFrameLength (4 by default)
-
Rotate
-
Rather than a facing direction, the sprite rotates to point towards the anchor point, similar bugs & serpents.
-
The tip of the point is the right side of the sprite, rather than up.
-
Number of Sprites Required: 1 x AnimationFrameLength (4 by default)
-
+
DRUL - Down Right Up Left
+
This mode is similar to NPC and animal sprites in the base game. Four sets of animations are required, one per direction.
+
Number of Sprites Required: 4 x AnimationFrameLength (16 by default)
+
RL - Right Left
-
Similar to R, but allows you to supply left facing sprites for asymmetrical companions.
+
Similar to R, but allows you to supply left facing sprites for asymmetrical companions.
Number of Sprites Required: 2 x AnimationFrameLength (8 by default)
DRU - Down Right Up
-
Similar to DRUL, but allows you to skip left facing sprites for symmetrical companions.
+
Similar to DRUL, but allows you to skip left facing sprites for symmetrical companions.
Number of Sprites Required: 3 x AnimationFrameLength (12 by default)
Number of hits to apply at once, monster will only get iframes after the final hit.
+
+
Hits
+
int
+
0
+
Number of hits to apply at once, monster will only get iframes after the final hit.
+
+
+
ExplodeRadius
+
int
+
0
+
Generate a explosion with this radius on hit, farmer will take damage from it. Might damage another monster, but the monster that got hit would be in iframe at this point.
Consumes 3 Star Shards to reroll the variant on a TrinketTinker trinket, no effect on vanilla trinkets.
+
The Trinket Colorizer is just a normal machine with qualified id (BC)mushymato.TrinketTinker_TrinketColorizer, mods are free to add their own machine rules.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/docs/guide/tmp.json b/docs/guide/tmp.json
index 0444b25..bb78be4 100644
--- a/docs/guide/tmp.json
+++ b/docs/guide/tmp.json
@@ -18,8 +18,7 @@
"DirectionMode": "R",
"LoopMode": "PingPong",
"AnimationFrameLength": 4,
- "Interval": 200,
- "LightRadius": 5,
+ "Interval": 200
}
],
"Abilities": [
@@ -27,7 +26,7 @@
[
{
"Condition": "LOCATION_IS_OUTDOORS Target",
- "ProcOn": "Footstep",
+ "Proc": "Footstep",
"ProcSound": "fairy_heal",
"AbilityClass": "Health",
"Args": {
@@ -37,7 +36,7 @@
},
{
"Condition": "LOCATION_IS_OUTDOORS Target",
- "ProcOn": "Footstep",
+ "Proc": "Footstep",
"AbilityClass": "Stamina",
"Args": {
"Min": 0.1,
@@ -50,7 +49,7 @@
{
// Heal the player a little as they walk outdoors
"Condition": "LOCATION_IS_OUTDOORS Target",
- "ProcOn": "Footstep",
+ "Proc": "Footstep",
"ProcSound": "fairy_heal",
"AbilityClass": "Health",
"Args": {
@@ -61,7 +60,7 @@
{
// Heal the player a little as they walk outdoors
"Condition": "LOCATION_IS_OUTDOORS Target",
- "ProcOn": "Footstep",
+ "Proc": "Footstep",
"AbilityClass": "Stamina",
"Args": {
"Min": 0.1,
diff --git a/docs/guide/toc.html b/docs/guide/toc.html
index 66c9151..8175b3c 100644
--- a/docs/guide/toc.html
+++ b/docs/guide/toc.html
@@ -101,7 +101,7 @@
All notable changes to this project will be documented here.
diff --git a/docs/index.json b/docs/index.json
index bfe906a..8002ea4 100644
--- a/docs/index.json
+++ b/docs/index.json
@@ -12,22 +12,22 @@
"guide/1-Tinker.html": {
"href": "guide/1-Tinker.html",
"title": "Tinker | TrinketTinker",
- "keywords": "Tinker To make a trinket use TrinketTinker features, add a new entry to the custom asset mushymato.TrinketTinker/Tinker. The key used must match the unqualified ID of the trinket. When a mushymato.TrinketTinker/Tinker entry exists, the TrinketEffectClass will be set to TrinketTinker.Effects.TrinketTinkerEffect from this mod. Structure Property Type Default Notes MinLevel int 1 Changes the level value that will replace {0} in DisplayName. Variants List empty Defines the sprites of the companion. Motions List empty Defines how the companion moves. Abilities List empty Defines what effects are activated, and when. Notes Technically all fields here are optional, but in that case there'd be little point to using this framework at all. To display a companion, at least 1 Variant and 1 Motion must be defined. To have the trinket do thins, at least 1 Ability must be defined. At the moment, there's no reason to have more than 1 Motion, but this may change in the future."
+ "keywords": "Tinker To make a trinket use TrinketTinker features, add a new entry to the custom asset mushymato.TrinketTinker/Tinker. The key used must match the unqualified ID of the trinket. When a mushymato.TrinketTinker/Tinker entry exists, the TrinketEffectClass will be set to TrinketTinker.Effects.TrinketTinkerEffect from this mod. Note Trinkets can be reloaded with patch reload , however it must be removed and equipped again to do anything. Structure Property Type Default Notes MinLevel int 1 Changes the level value that will replace {0} in DisplayName. Variants List empty Defines the sprites of the companion. Motions List empty Defines how the companion moves. Abilities List empty Defines what effects are activated, and when. Notes Technically all fields here are optional, but in that case there'd be little point to using this framework at all. To display a companion, at least 1 Variant and 1 Motion must be defined. To have the trinket do things, at least 1 Ability must be defined. At the moment, there's no reason to have more than 1 Motion, but this may change in the future."
},
"guide/2-Variant.html": {
"href": "guide/2-Variant.html",
"title": "Variant | TrinketTinker",
- "keywords": "Variant In the base game certain companions such as the frog have different color variants. With this model, you can explicitly define a sprite sheet, texture size, and optionally a color for mask. Structure Property Type Default Notes Texture string required Asset target of the loaded texture, should be a sprite sheet. Width int 16 Width of 1 sprite on the sprite sheet. Height int 16 Height of 1 sprite on the sprite sheet. ColorMask Color empty The color to apply on draw, for use with grayscale sprites. Aside from RGB and hex values, monogame provides named colors and this mod provides special value Prismatic for an animated color cycle. Notes There's no need to have the same width and height in all variants, as long as you have the same number of sprites required by the motion."
+ "keywords": "Variant In the base game certain companions such as the frog have different color variants. With this model, you can explicitly define a sprite sheet, texture size, and optionally a color for mask. Structure Property Type Default Notes Texture string required Asset target of the loaded texture, should be a sprite sheet. Width int 16 Width of 1 sprite on the sprite sheet. Height int 16 Height of 1 sprite on the sprite sheet. ColorMask Color empty The color to apply on draw, for use with grayscale sprites. Aside from RGB and hex values, monogame provides named colors and this mod provides special value Prismatic for an animated color cycle. TextureScale float 4 Texture draw scale, default is 4 like most things in the game. ShadowScale float 3 Size of the shadow to draw, 0 to disable shadow. LightSource LightSourceData empty If set, display a light source. This light source is only visible to the owner. LightSourceData Property Type Default Notes Radius float 2 Size of light source. Index int 1 Vanilla light source texture index. Texture string 1 Custom light map, must be loaded into game content. Color string 1 Light color name, accepts same values as ColorMask. Notes There's no need to have the same width and height in all variants, as long as you have the same number of sprites required by the motion."
},
"guide/3-Motion.html": {
"href": "guide/3-Motion.html",
"title": "Motion | TrinketTinker",
- "keywords": "Motion Motion describes how the companion moves and animates. There are 2 main kinds of motion implemented in by this mod. Lerp: the companion moves to follow whenever the anchor moves far enough. If the anchor is too far, teleport over. Static: the companion stays at a fixed position relative to the anchor. Each of these have sub types like Hover for Lerp motion that hovers, see the individual pages on the sidebar for details. The term \"anchor\" refers to a position that the companion derives it's own position from. By default this is the player, but it can also be other entites like a monster. Structure Property Type Default Notes MotionClass string Lerp Type name of the motion class to use, can use short name like Lerp. Refer to pages under Motion Classes in the table of contents for details. DirectionMode DirectionMode DRUL Determines how the trinket behaves when changing directions and controls what sprites are required. LoopMode LoopMode Standard Control animation playback. Standard: 1 2 3 4 1 2 3 4 PingPong: 1 2 3 4 3 2 1 Anchors List empty Ordered list of anchors to follow, if not set, fall back to following the player AlwaysMoving bool false By default the companion only animates while the anchor is moving, setting this to true makes the companion animate all the time AnimationFrameStart int 0 First frame/sprite index of the directional animations, set this if you want to put multiple companions on 1 file AnimationFrameLength int 4 Length of each cycle for directional animations. Interval float 100 Milisecond Interval between animation frames. Offset Vector2 0, 0 Constant offset to apply to the companion, on top of the motion. LayerDepth LayerDepth Position Changes draw layer relative to player. Position: Calculate layer based on Y position Behind: Always behind the player. InFront: Always infront of the player TextureScale float 4 Texture draw scale, default is 4 like most things in the game. ShadowScale float 3 Size of the shadow to draw, set to 0 to disable shadow. LightRadius float 0 If greater than 0, add a light source with given radius to the companion, similar to fairy. Args Dictionary varies Arguments specific to a motion class, see respective page for details."
+ "keywords": "Motion Motion describes how the companion moves and animates. There are 2 main kinds of motion implemented in by this mod. Lerp: the companion moves to follow whenever the anchor moves far enough. If the anchor is too far, teleport over. Static: the companion stays at a fixed position relative to the anchor. Each of these have sub types like Hover for Lerp motion that hovers, see the individual pages on the sidebar for details. The term \"anchor\" refers to a position that the companion derives it's own position from. By default this is the player, but it can also be other entities like a monster. Structure Property Type Default Notes MotionClass string Lerp Type name of the motion class to use, can use short name like \"Lerp\". Refer to pages under Motion Classes in the table of contents for details. DirectionMode DirectionMode Single Determines how the trinket behaves when changing directions and controls what sprites are required. DirectionRotation bool false When true, the sprite will rotate depending on direction, the exact behavior depends the motion class. LoopMode LoopMode Standard Control animation playback. Standard: 1 2 3 4 1 2 3 4 PingPong: 1 2 3 4 3 2 1 Anchors List empty Ordered list of anchors to follow, if not set, fall back to following the player AlwaysMoving bool false By default the companion only animates while the anchor is moving, setting this to true makes the companion animate all the time AnimationFrameStart int 0 First frame/sprite index of the directional animations, set this if you want to put multiple companions on 1 file AnimationFrameLength int 4 Length of each cycle for directional animations. Interval float 100 Milisecond Interval between animation frames. Offset Vector2 0, 0 Constant offset to apply to the companion, on top of the motion. LayerDepth LayerDepth Position Changes draw layer relative to player. Position: Calculate layer based on Y position Behind: Always behind the player. InFront: Always infront of the player Args Dictionary varies Arguments specific to a motion class, see respective page for details."
},
"guide/3.0-Direction.html": {
"href": "guide/3.0-Direction.html",
"title": "Direction Mode | TrinketTinker",
- "keywords": "Direction Mode Direction mode determines number of sprites and the required arragements on the sprite sheet. This only describes number of sprites required, the sprite width and height is controlled by variants. In content patcher, use a string value like \"DirectionMode\": \"DRUL\" to set this value. Internally it is an enum. Arrangement charts in this page assumes AnimationFrameLength is 4, but you can have as many frames as desired. There's also no need to adhere to exact row layout as long as you have the correct number of sprites in the left to right & up to down order. DRUL - Down Right Up Left This mode is similar to NPC and animal sprites in the base game. Number of Sprites Required: 4 x AnimationFrameLength (16 by default) R - Right This mode only requires 1 set of animations, there are no up or down sprites, and the sprite is flipped when going left. Number of Sprites Required: 1 x AnimationFrameLength (4 by default) Rotate Rather than a facing direction, the sprite rotates to point towards the anchor point, similar bugs & serpents. The tip of the point is the right side of the sprite, rather than up. Number of Sprites Required: 1 x AnimationFrameLength (4 by default) RL - Right Left Similar to R, but allows you to supply left facing sprites for asymmetrical companions. Number of Sprites Required: 2 x AnimationFrameLength (8 by default) DRU - Down Right Up Similar to DRUL, but allows you to skip left facing sprites for symmetrical companions. Number of Sprites Required: 3 x AnimationFrameLength (12 by default) Single Draws a single static image, no animations. Number of Sprites Required: 1"
+ "keywords": "Direction Mode Direction mode determines number of sprites and the required arragements on the sprite sheet. This only describes number of sprites required, the sprite width and height is controlled by variants. In content patcher, use a string value like \"DirectionMode\": \"DRUL\" to set this value. Internally it is an enum. Arrangement charts in this page assumes AnimationFrameLength is 4, but you can have as many frames as desired. There's also no need to adhere to exact row layout as long as you have the correct number of sprites in the left to right & up to down order. Single Animate the sprite, ignore all changes to direction. This is the default value. Number of Sprites Required: AnimationFrameLength R - Right Similar Single but the sprite is flipped when going left. Number of Sprites Required: 1 x AnimationFrameLength (4 by default) DRUL - Down Right Up Left This mode is similar to NPC and animal sprites in the base game. Four sets of animations are required, one per direction. Number of Sprites Required: 4 x AnimationFrameLength (16 by default) RL - Right Left Similar to R, but allows you to supply left facing sprites for asymmetrical companions. Number of Sprites Required: 2 x AnimationFrameLength (8 by default) DRU - Down Right Up Similar to DRUL, but allows you to skip left facing sprites for symmetrical companions. Number of Sprites Required: 3 x AnimationFrameLength (12 by default)"
},
"guide/3.1-Anchors.html": {
"href": "guide/3.1-Anchors.html",
@@ -42,7 +42,7 @@
"guide/3.2.000-Lerp.html": {
"href": "guide/3.2.000-Lerp.html",
"title": "Lerp | TrinketTinker",
- "keywords": "Lerp The Companion follows the anchor at a distance. They will move as fast as they need to in order to stay within the desired distance. Args Property Type Default Notes Min float 80 Min distance from anchor, the companion does not move until they are this far from the anchor. Max float 640 Max distance from anchor, if the companion is farther away than this, teleport."
+ "keywords": "Lerp The Companion follows the anchor at a distance. They will move as fast as they need to in order to stay within the desired distance. When DirectionRotation is true, the companion rotate and point the right side of their sprite towards the anchor. Args Property Type Default Notes Min float 80 Min distance from anchor, the companion does not move until they are this far from the anchor. Max float 640 Max distance from anchor, if the companion is farther away than this, teleport."
},
"guide/3.2.001-Hover.html": {
"href": "guide/3.2.001-Hover.html",
@@ -57,7 +57,7 @@
"guide/3.2.100-Static.html": {
"href": "guide/3.2.100-Static.html",
"title": "Static | TrinketTinker",
- "keywords": "Static Companion animates according to direction rules, but otherwise does not move. Args No extra arguments."
+ "keywords": "Static Companion animates according to direction rules, but otherwise does not move. When DirectionRotation is true, the companion points the right side of their sprite towards the owner's facing direction. Args No extra arguments."
},
"guide/3.2.101-Orbit.html": {
"href": "guide/3.2.101-Orbit.html",
@@ -112,17 +112,22 @@
"guide/4.1.5-Hitscan.html": {
"href": "guide/4.1.5-Hitscan.html",
"title": "Hitscan | TrinketTinker",
- "keywords": "Hitscan Do damage to a monster within range, can roll criticals and apply stun/knockback. Args Property Type Default Notes Min int 0 Minimum damage dealt. Max int 0 Maximum damage dealt. Range int 64 Pixel range for finding monster to target. Knockback float 0 Knockback modifier in %. Precision int 0 Precision, doesn't do much unless monster has dodge rate. CritChance float 0 Chance to roll a critical hit. CritDamage float 0 Modifier to critical hit damage. StunTime int 0 Milisecond time to stun the enemy. Hits int 0 Number of hits to apply at once, monster will only get iframes after the final hit."
+ "keywords": "Hitscan Do damage to a monster within range, can roll criticals and apply stun/knockback. Args Property Type Default Notes Min int 0 Minimum damage dealt. Max int 0 Maximum damage dealt. Range int 64 Pixel range for finding monster to target. Knockback float 0 Knockback modifier in %. Precision int 0 Precision, doesn't do much unless monster has dodge rate. CritChance float 0 Chance to roll a critical hit. CritDamage float 0 Modifier to critical hit damage. StunTime int 0 Milisecond time to stun the enemy. Hits int 0 Number of hits to apply at once, monster will only get iframes after the final hit. Hits int 0 Number of hits to apply at once, monster will only get iframes after the final hit. ExplodeRadius int 0 Generate a explosion with this radius on hit, farmer will take damage from it. Might damage another monster, but the monster that got hit would be in iframe at this point."
},
"guide/4.1.6-Projectile.html": {
"href": "guide/4.1.6-Projectile.html",
- "title": "Hitscan | TrinketTinker",
- "keywords": "Hitscan Do damage to a monster within range using a projectile. Can roll criticals and apply stun/knockback. Uses a custom projectile class that accepts custom projectile texture. Args Property Type Default Notes Texture string TileSheets/Projectiles Path to custom texture. SpriteIndex int 0 Sprite index of projectile. TailCount int 0 Number of echo/trail sprites to draw. MinVelocity float 12 Starting projectile velocity. MaxVelocity float -1 Maximum projectile velocity. Acceleration float 1 Velocity increase per tick. Pierce int 1 Number of enemies the projectile can pass throgh before it is destroyed. IgnoreObjectCollisions bool false Allow projectile to pass through object/terrain. IgnoreLocationCollisions bool 0 Allow projectile to pass through walls. *and all arguments of Hitscan"
+ "title": "Projectile | TrinketTinker",
+ "keywords": "Projectile Do damage to a monster within range using a projectile. Can roll criticals and apply stun/knockback. Uses a custom projectile class that accepts custom projectile texture. Args Property Type Default Notes Texture string TileSheets/Projectiles Path to custom texture. SpriteIndex int 0 Sprite index of projectile. TailCount int 0 Number of echo/trail sprites to draw. MinVelocity float 12 Starting projectile velocity. MaxVelocity float -1 Maximum projectile velocity. Acceleration float 1 Velocity increase per tick. Pierce int 1 Number of enemies the projectile can pass throgh before it is destroyed. IgnoreObjectCollisions bool false Allow projectile to pass through object/terrain. IgnoreLocationCollisions bool 0 Allow projectile to pass through walls. *and all arguments of Hitscan"
},
"guide/4.1.7-RaiseTrigger.html": {
"href": "guide/4.1.7-RaiseTrigger.html",
- "title": "Health | TrinketTinker",
- "keywords": "Health Raise the trigger \"mushymato.TrinketTinker/TrinketProc\" The trigger action handler will recieve player and maybe location, as well as the trinket item as targetItem."
+ "title": "RaiseTrigger | TrinketTinker",
+ "keywords": "RaiseTrigger Raise the trigger \"mushymato.TrinketTinker/TrinketProc\". The trigger action handler will recieve player and location (nullable), as well as the trinket item as targetItem."
+ },
+ "guide/5-Extras.html": {
+ "href": "guide/5-Extras.html",
+ "title": "Extras | TrinketTinker",
+ "keywords": "Extras TrinketTinker provides a few extra supporting features. Item Query: mushymato.TrinketTinker_CREATE_TRINKET mushymato.TrinketTinker_CREATE_TRINKET [level] [variant] Creates a new trinket item. If the trinket has tinker data, set level and variant. Useful for producing a trinket at specified level/variant. Machine: Trinket Colorizer A new machine that can be purchased from the Blacksmith for 50 Gold Bars once the Anvil recipe is obtained. Consumes 3 Star Shards to reroll the variant on a TrinketTinker trinket, no effect on vanilla trinkets. The Trinket Colorizer is just a normal machine with qualified id (BC)mushymato.TrinketTinker_TrinketColorizer, mods are free to add their own machine rules."
},
"guide/x-example.html": {
"href": "guide/x-example.html",
@@ -132,6 +137,6 @@
"index.html": {
"href": "index.html",
"title": "Trinket Tinker - Stardew Valley Trinket Framework | TrinketTinker",
- "keywords": "Trinket Tinker - Stardew Valley Trinket Framework This is a framework for creating trinkets that can have advanced abilities using just Content Patcher. If you are looking to make mods using this framework, start here. Changelog All notable changes to this project will be documented here. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning. Unreleased Added The yak is being shaved please come back soon."
+ "keywords": "Trinket Tinker - Stardew Valley Trinket Framework This is a framework for creating trinkets that can have advanced abilities using just Content Patcher. If you are looking to make mods using this framework, start here. Credits Documentation generated with Docfx, with docfx-material theme. Changelog All notable changes to this project will be documented here. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning. Unreleased Added The yak is being shaved please come back soon."
}
}
\ No newline at end of file
diff --git a/docs/manifest.json b/docs/manifest.json
index 9c3ae52..ee05c97 100644
--- a/docs/manifest.json
+++ b/docs/manifest.json
@@ -20,6 +20,26 @@
},
"version": ""
},
+ {
+ "type": "ManagedReference",
+ "source_relative_path": "api/TrinketTinker.Companions.Anim.TinkerAnimSprite.yml",
+ "output": {
+ ".html": {
+ "relative_path": "api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html"
+ }
+ },
+ "version": ""
+ },
+ {
+ "type": "ManagedReference",
+ "source_relative_path": "api/TrinketTinker.Companions.Anim.yml",
+ "output": {
+ ".html": {
+ "relative_path": "api/TrinketTinker.Companions.Anim.html"
+ }
+ },
+ "version": ""
+ },
{
"type": "ManagedReference",
"source_relative_path": "api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.yml",
@@ -430,6 +450,16 @@
},
"version": ""
},
+ {
+ "type": "ManagedReference",
+ "source_relative_path": "api/TrinketTinker.Models.LightSourceData.yml",
+ "output": {
+ ".html": {
+ "relative_path": "api/TrinketTinker.Models.LightSourceData.html"
+ }
+ },
+ "version": ""
+ },
{
"type": "ManagedReference",
"source_relative_path": "api/TrinketTinker.Models.LoopMode.yml",
@@ -843,6 +873,16 @@
},
"version": ""
},
+ {
+ "type": "Conceptual",
+ "source_relative_path": "guide/5-Extras.md",
+ "output": {
+ ".html": {
+ "relative_path": "guide/5-Extras.html"
+ }
+ },
+ "version": ""
+ },
{
"type": "Resource",
"source_relative_path": "guide/tmp.json",
diff --git a/docs/xrefmap.yml b/docs/xrefmap.yml
index 9fd7b4f..cb2a34e 100644
--- a/docs/xrefmap.yml
+++ b/docs/xrefmap.yml
@@ -7,6 +7,69 @@ references:
commentId: N:TrinketTinker.Companions
fullName: TrinketTinker.Companions
nameWithType: TrinketTinker.Companions
+- uid: TrinketTinker.Companions.Anim
+ name: TrinketTinker.Companions.Anim
+ href: api/TrinketTinker.Companions.Anim.html
+ commentId: N:TrinketTinker.Companions.Anim
+ fullName: TrinketTinker.Companions.Anim
+ nameWithType: TrinketTinker.Companions.Anim
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite
+ name: TinkerAnimSprite
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html
+ commentId: T:TrinketTinker.Companions.Anim.TinkerAnimSprite
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite
+ nameWithType: TinkerAnimSprite
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.#ctor(TrinketTinker.Models.VariantData)
+ name: TinkerAnimSprite(VariantData)
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite__ctor_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Anim.TinkerAnimSprite.#ctor(TrinketTinker.Models.VariantData)
+ name.vb: New(VariantData)
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.TinkerAnimSprite(TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Anim.TinkerAnimSprite.New(TrinketTinker.Models.VariantData)
+ nameWithType: TinkerAnimSprite.TinkerAnimSprite(VariantData)
+ nameWithType.vb: TinkerAnimSprite.New(VariantData)
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.#ctor*
+ name: TinkerAnimSprite
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite__ctor_
+ commentId: Overload:TrinketTinker.Companions.Anim.TinkerAnimSprite.#ctor
+ isSpec: "True"
+ name.vb: New
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.TinkerAnimSprite
+ fullName.vb: TrinketTinker.Companions.Anim.TinkerAnimSprite.New
+ nameWithType: TinkerAnimSprite.TinkerAnimSprite
+ nameWithType.vb: TinkerAnimSprite.New
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong(Microsoft.Xna.Framework.GameTime,System.Int32,System.Int32,System.Single,System.Boolean@)
+ name: AnimatePingPong(GameTime, int, int, float, ref bool)
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite_AnimatePingPong_Microsoft_Xna_Framework_GameTime_System_Int32_System_Int32_System_Single_System_Boolean__
+ commentId: M:TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong(Microsoft.Xna.Framework.GameTime,System.Int32,System.Int32,System.Single,System.Boolean@)
+ name.vb: AnimatePingPong(GameTime, Integer, Integer, Single, Boolean)
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong(Microsoft.Xna.Framework.GameTime, int, int, float, ref bool)
+ fullName.vb: TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong(Microsoft.Xna.Framework.GameTime, Integer, Integer, Single, Boolean)
+ nameWithType: TinkerAnimSprite.AnimatePingPong(GameTime, int, int, float, ref bool)
+ nameWithType.vb: TinkerAnimSprite.AnimatePingPong(GameTime, Integer, Integer, Single, Boolean)
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong*
+ name: AnimatePingPong
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite_AnimatePingPong_
+ commentId: Overload:TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.AnimatePingPong
+ nameWithType: TinkerAnimSprite.AnimatePingPong
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect(System.Int32,System.Int32,System.Int32,System.Int32)
+ name: GetSourceRect(int, int, int, int)
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite_GetSourceRect_System_Int32_System_Int32_System_Int32_System_Int32_
+ commentId: M:TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect(System.Int32,System.Int32,System.Int32,System.Int32)
+ name.vb: GetSourceRect(Integer, Integer, Integer, Integer)
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect(int, int, int, int)
+ fullName.vb: TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect(Integer, Integer, Integer, Integer)
+ nameWithType: TinkerAnimSprite.GetSourceRect(int, int, int, int)
+ nameWithType.vb: TinkerAnimSprite.GetSourceRect(Integer, Integer, Integer, Integer)
+- uid: TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect*
+ name: GetSourceRect
+ href: api/TrinketTinker.Companions.Anim.TinkerAnimSprite.html#TrinketTinker_Companions_Anim_TinkerAnimSprite_GetSourceRect_
+ commentId: Overload:TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Anim.TinkerAnimSprite.GetSourceRect
+ nameWithType: TinkerAnimSprite.GetSourceRect
- uid: TrinketTinker.Companions.Motions
name: TrinketTinker.Companions.Motions
href: api/TrinketTinker.Companions.Motions.html
@@ -22,15 +85,15 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs)
nameWithType: BaseLerpMotion
nameWithType.vb: BaseLerpMotion(Of IArgs)
-- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: BaseLerpMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.BaseLerpMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.BaseLerpMotion.BaseLerpMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: BaseLerpMotion.BaseLerpMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: BaseLerpMotion(Of IArgs).New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: BaseLerpMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.BaseLerpMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.BaseLerpMotion.BaseLerpMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: BaseLerpMotion.BaseLerpMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: BaseLerpMotion(Of IArgs).New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.#ctor*
name: BaseLerpMotion
href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1__ctor_
@@ -41,6 +104,23 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs).New
nameWithType: BaseLerpMotion.BaseLerpMotion
nameWithType.vb: BaseLerpMotion(Of IArgs).New
+- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.GetRotation
+ name: GetRotation()
+ href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1_GetRotation
+ commentId: M:TrinketTinker.Companions.Motions.BaseLerpMotion`1.GetRotation
+ fullName: TrinketTinker.Companions.Motions.BaseLerpMotion.GetRotation()
+ fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs).GetRotation()
+ nameWithType: BaseLerpMotion.GetRotation()
+ nameWithType.vb: BaseLerpMotion(Of IArgs).GetRotation()
+- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.GetRotation*
+ name: GetRotation
+ href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1_GetRotation_
+ commentId: Overload:TrinketTinker.Companions.Motions.BaseLerpMotion`1.GetRotation
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.BaseLerpMotion.GetRotation
+ fullName.vb: TrinketTinker.Companions.Motions.BaseLerpMotion(Of IArgs).GetRotation
+ nameWithType: BaseLerpMotion.GetRotation
+ nameWithType.vb: BaseLerpMotion(Of IArgs).GetRotation
- uid: TrinketTinker.Companions.Motions.BaseLerpMotion`1.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
name: UpdateLocal(GameTime, GameLocation)
href: api/TrinketTinker.Companions.Motions.BaseLerpMotion-1.html#TrinketTinker_Companions_Motions_BaseLerpMotion_1_UpdateLocal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
@@ -67,15 +147,15 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs)
nameWithType: BaseStaticMotion
nameWithType.vb: BaseStaticMotion(Of IArgs)
-- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: BaseStaticMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.BaseStaticMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.BaseStaticMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: BaseStaticMotion.BaseStaticMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: BaseStaticMotion(Of IArgs).New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: BaseStaticMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.BaseStaticMotion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.BaseStaticMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: BaseStaticMotion.BaseStaticMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: BaseStaticMotion(Of IArgs).New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.#ctor*
name: BaseStaticMotion
href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1__ctor_
@@ -86,23 +166,40 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).New
nameWithType: BaseStaticMotion.BaseStaticMotion
nameWithType.vb: BaseStaticMotion(Of IArgs).New
-- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- name: Draw(SpriteBatch)
- href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_Draw_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- commentId: M:TrinketTinker.Companions.Motions.BaseStaticMotion`1.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- nameWithType: BaseStaticMotion.Draw(SpriteBatch)
- nameWithType.vb: BaseStaticMotion(Of IArgs).Draw(SpriteBatch)
-- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.Draw*
- name: Draw
- href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_Draw_
- commentId: Overload:TrinketTinker.Companions.Motions.BaseStaticMotion`1.Draw
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.Draw
- fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).Draw
- nameWithType: BaseStaticMotion.Draw
- nameWithType.vb: BaseStaticMotion(Of IArgs).Draw
+- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ name: GetPositionalLayerDepth(Vector2)
+ href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_GetPositionalLayerDepth_Microsoft_Xna_Framework_Vector2_
+ commentId: M:TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ nameWithType: BaseStaticMotion.GetPositionalLayerDepth(Vector2)
+ nameWithType.vb: BaseStaticMotion(Of IArgs).GetPositionalLayerDepth(Vector2)
+- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetPositionalLayerDepth*
+ name: GetPositionalLayerDepth
+ href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_GetPositionalLayerDepth_
+ commentId: Overload:TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetPositionalLayerDepth
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.GetPositionalLayerDepth
+ fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).GetPositionalLayerDepth
+ nameWithType: BaseStaticMotion.GetPositionalLayerDepth
+ nameWithType.vb: BaseStaticMotion(Of IArgs).GetPositionalLayerDepth
+- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetRotation
+ name: GetRotation()
+ href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_GetRotation
+ commentId: M:TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetRotation
+ fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.GetRotation()
+ fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).GetRotation()
+ nameWithType: BaseStaticMotion.GetRotation()
+ nameWithType.vb: BaseStaticMotion(Of IArgs).GetRotation()
+- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetRotation*
+ name: GetRotation
+ href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_GetRotation_
+ commentId: Overload:TrinketTinker.Companions.Motions.BaseStaticMotion`1.GetRotation
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.BaseStaticMotion.GetRotation
+ fullName.vb: TrinketTinker.Companions.Motions.BaseStaticMotion(Of IArgs).GetRotation
+ nameWithType: BaseStaticMotion.GetRotation
+ nameWithType.vb: BaseStaticMotion(Of IArgs).GetRotation
- uid: TrinketTinker.Companions.Motions.BaseStaticMotion`1.UpdateDirection
name: UpdateDirection()
href: api/TrinketTinker.Companions.Motions.BaseStaticMotion-1.html#TrinketTinker_Companions_Motions_BaseStaticMotion_1_UpdateDirection
@@ -143,15 +240,15 @@ references:
commentId: T:TrinketTinker.Companions.Motions.BounceMotion
fullName: TrinketTinker.Companions.Motions.BounceMotion
nameWithType: BounceMotion
-- uid: TrinketTinker.Companions.Motions.BounceMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: BounceMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.BounceMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.BounceMotion.BounceMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.BounceMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: BounceMotion.BounceMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: BounceMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.BounceMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: BounceMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.BounceMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.BounceMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.BounceMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: BounceMotion.BounceMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: BounceMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.BounceMotion.#ctor*
name: BounceMotion
href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion__ctor_
@@ -162,47 +259,60 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.BounceMotion.New
nameWithType: BounceMotion.BounceMotion
nameWithType.vb: BounceMotion.New
-- uid: TrinketTinker.Companions.Motions.BounceMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- name: Draw(SpriteBatch)
- href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_Draw_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- commentId: M:TrinketTinker.Companions.Motions.BounceMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- fullName: TrinketTinker.Companions.Motions.BounceMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- nameWithType: BounceMotion.Draw(SpriteBatch)
-- uid: TrinketTinker.Companions.Motions.BounceMotion.Draw*
- name: Draw
- href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_Draw_
- commentId: Overload:TrinketTinker.Companions.Motions.BounceMotion.Draw
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.BounceMotion.Draw
- nameWithType: BounceMotion.Draw
-- uid: TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- name: UpdateLocal(GameTime, GameLocation)
- href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_UpdateLocal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
- commentId: M:TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- fullName: TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
- nameWithType: BounceMotion.UpdateLocal(GameTime, GameLocation)
-- uid: TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal*
- name: UpdateLocal
- href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_UpdateLocal_
- commentId: Overload:TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal
+- uid: TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale
+ name: GetShadowScale()
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_GetShadowScale
+ commentId: M:TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale()
+ nameWithType: BounceMotion.GetShadowScale()
+- uid: TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale*
+ name: GetShadowScale
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_GetShadowScale_
+ commentId: Overload:TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.GetShadowScale
+ nameWithType: BounceMotion.GetShadowScale
+- uid: TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale
+ name: GetTextureScale()
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_GetTextureScale
+ commentId: M:TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale()
+ nameWithType: BounceMotion.GetTextureScale()
+- uid: TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale*
+ name: GetTextureScale
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_GetTextureScale_
+ commentId: Overload:TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.GetTextureScale
+ nameWithType: BounceMotion.GetTextureScale
+- uid: TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ name: UpdateGlobal(GameTime, GameLocation)
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_UpdateGlobal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
+ commentId: M:TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
+ nameWithType: BounceMotion.UpdateGlobal(GameTime, GameLocation)
+- uid: TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal*
+ name: UpdateGlobal
+ href: api/TrinketTinker.Companions.Motions.BounceMotion.html#TrinketTinker_Companions_Motions_BounceMotion_UpdateGlobal_
+ commentId: Overload:TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal
isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.BounceMotion.UpdateLocal
- nameWithType: BounceMotion.UpdateLocal
+ fullName: TrinketTinker.Companions.Motions.BounceMotion.UpdateGlobal
+ nameWithType: BounceMotion.UpdateGlobal
- uid: TrinketTinker.Companions.Motions.HoverMotion
name: HoverMotion
href: api/TrinketTinker.Companions.Motions.HoverMotion.html
commentId: T:TrinketTinker.Companions.Motions.HoverMotion
fullName: TrinketTinker.Companions.Motions.HoverMotion
nameWithType: HoverMotion
-- uid: TrinketTinker.Companions.Motions.HoverMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: HoverMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.HoverMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.HoverMotion.HoverMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.HoverMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: HoverMotion.HoverMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: HoverMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.HoverMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: HoverMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.HoverMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.HoverMotion.HoverMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.HoverMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: HoverMotion.HoverMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: HoverMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.HoverMotion.#ctor*
name: HoverMotion
href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion__ctor_
@@ -213,19 +323,19 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.HoverMotion.New
nameWithType: HoverMotion.HoverMotion
nameWithType.vb: HoverMotion.New
-- uid: TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- name: UpdateLocal(GameTime, GameLocation)
- href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion_UpdateLocal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
- commentId: M:TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- fullName: TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
- nameWithType: HoverMotion.UpdateLocal(GameTime, GameLocation)
-- uid: TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal*
- name: UpdateLocal
- href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion_UpdateLocal_
- commentId: Overload:TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal
+- uid: TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ name: UpdateGlobal(GameTime, GameLocation)
+ href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion_UpdateGlobal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
+ commentId: M:TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ fullName: TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
+ nameWithType: HoverMotion.UpdateGlobal(GameTime, GameLocation)
+- uid: TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal*
+ name: UpdateGlobal
+ href: api/TrinketTinker.Companions.Motions.HoverMotion.html#TrinketTinker_Companions_Motions_HoverMotion_UpdateGlobal_
+ commentId: Overload:TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal
isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.HoverMotion.UpdateLocal
- nameWithType: HoverMotion.UpdateLocal
+ fullName: TrinketTinker.Companions.Motions.HoverMotion.UpdateGlobal
+ nameWithType: HoverMotion.UpdateGlobal
- uid: TrinketTinker.Companions.Motions.IMotion
name: IMotion
href: api/TrinketTinker.Companions.Motions.IMotion.html
@@ -329,15 +439,15 @@ references:
commentId: T:TrinketTinker.Companions.Motions.LerpMotion
fullName: TrinketTinker.Companions.Motions.LerpMotion
nameWithType: LerpMotion
-- uid: TrinketTinker.Companions.Motions.LerpMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: LerpMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.LerpMotion.html#TrinketTinker_Companions_Motions_LerpMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.LerpMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.LerpMotion.LerpMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.LerpMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: LerpMotion.LerpMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: LerpMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.LerpMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: LerpMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.LerpMotion.html#TrinketTinker_Companions_Motions_LerpMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.LerpMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.LerpMotion.LerpMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.LerpMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: LerpMotion.LerpMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: LerpMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.LerpMotion.#ctor*
name: LerpMotion
href: api/TrinketTinker.Companions.Motions.LerpMotion.html#TrinketTinker_Companions_Motions_LerpMotion__ctor_
@@ -357,15 +467,15 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs)
nameWithType: Motion
nameWithType.vb: Motion(Of TArgs)
-- uid: TrinketTinker.Companions.Motions.Motion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: Motion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.Motion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.Motion.Motion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: Motion.Motion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: Motion(Of TArgs).New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.Motion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: Motion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.Motion`1.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.Motion.Motion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: Motion.Motion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: Motion(Of TArgs).New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.Motion`1.#ctor*
name: Motion
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1__ctor_
@@ -461,24 +571,74 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).Draw
nameWithType: Motion.Draw
nameWithType.vb: Motion(Of TArgs).Draw
-- uid: TrinketTinker.Companions.Motions.Motion`1.DrawWithShadow(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
- name: DrawWithShadow(SpriteBatch, float, Vector2, Vector2)
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_DrawWithShadow_Microsoft_Xna_Framework_Graphics_SpriteBatch_System_Single_Microsoft_Xna_Framework_Vector2_Microsoft_Xna_Framework_Vector2_
- commentId: M:TrinketTinker.Companions.Motions.Motion`1.DrawWithShadow(Microsoft.Xna.Framework.Graphics.SpriteBatch,System.Single,Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
- name.vb: DrawWithShadow(SpriteBatch, Single, Vector2, Vector2)
- fullName: TrinketTinker.Companions.Motions.Motion.DrawWithShadow(Microsoft.Xna.Framework.Graphics.SpriteBatch, float, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).DrawWithShadow(Microsoft.Xna.Framework.Graphics.SpriteBatch, Single, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
- nameWithType: Motion.DrawWithShadow(SpriteBatch, float, Vector2, Vector2)
- nameWithType.vb: Motion(Of TArgs).DrawWithShadow(SpriteBatch, Single, Vector2, Vector2)
-- uid: TrinketTinker.Companions.Motions.Motion`1.DrawWithShadow*
- name: DrawWithShadow
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_DrawWithShadow_
- commentId: Overload:TrinketTinker.Companions.Motions.Motion`1.DrawWithShadow
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.Motion.DrawWithShadow
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).DrawWithShadow
- nameWithType: Motion.DrawWithShadow
- nameWithType.vb: Motion(Of TArgs).DrawWithShadow
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ name: GetPositionalLayerDepth(Vector2)
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetPositionalLayerDepth_Microsoft_Xna_Framework_Vector2_
+ commentId: M:TrinketTinker.Companions.Motions.Motion`1.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName: TrinketTinker.Companions.Motions.Motion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ nameWithType: Motion.GetPositionalLayerDepth(Vector2)
+ nameWithType.vb: Motion(Of TArgs).GetPositionalLayerDepth(Vector2)
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetPositionalLayerDepth*
+ name: GetPositionalLayerDepth
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetPositionalLayerDepth_
+ commentId: Overload:TrinketTinker.Companions.Motions.Motion`1.GetPositionalLayerDepth
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.Motion.GetPositionalLayerDepth
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetPositionalLayerDepth
+ nameWithType: Motion.GetPositionalLayerDepth
+ nameWithType.vb: Motion(Of TArgs).GetPositionalLayerDepth
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetRotation
+ name: GetRotation()
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetRotation
+ commentId: M:TrinketTinker.Companions.Motions.Motion`1.GetRotation
+ fullName: TrinketTinker.Companions.Motions.Motion.GetRotation()
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetRotation()
+ nameWithType: Motion.GetRotation()
+ nameWithType.vb: Motion(Of TArgs).GetRotation()
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetRotation*
+ name: GetRotation
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetRotation_
+ commentId: Overload:TrinketTinker.Companions.Motions.Motion`1.GetRotation
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.Motion.GetRotation
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetRotation
+ nameWithType: Motion.GetRotation
+ nameWithType.vb: Motion(Of TArgs).GetRotation
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetShadowScale
+ name: GetShadowScale()
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetShadowScale
+ commentId: M:TrinketTinker.Companions.Motions.Motion`1.GetShadowScale
+ fullName: TrinketTinker.Companions.Motions.Motion.GetShadowScale()
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetShadowScale()
+ nameWithType: Motion.GetShadowScale()
+ nameWithType.vb: Motion(Of TArgs).GetShadowScale()
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetShadowScale*
+ name: GetShadowScale
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetShadowScale_
+ commentId: Overload:TrinketTinker.Companions.Motions.Motion`1.GetShadowScale
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.Motion.GetShadowScale
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetShadowScale
+ nameWithType: Motion.GetShadowScale
+ nameWithType.vb: Motion(Of TArgs).GetShadowScale
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetTextureScale
+ name: GetTextureScale()
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetTextureScale
+ commentId: M:TrinketTinker.Companions.Motions.Motion`1.GetTextureScale
+ fullName: TrinketTinker.Companions.Motions.Motion.GetTextureScale()
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetTextureScale()
+ nameWithType: Motion.GetTextureScale()
+ nameWithType.vb: Motion(Of TArgs).GetTextureScale()
+- uid: TrinketTinker.Companions.Motions.Motion`1.GetTextureScale*
+ name: GetTextureScale
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_GetTextureScale_
+ commentId: Overload:TrinketTinker.Companions.Motions.Motion`1.GetTextureScale
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.Motion.GetTextureScale
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).GetTextureScale
+ nameWithType: Motion.GetTextureScale
+ nameWithType.vb: Motion(Of TArgs).GetTextureScale
- uid: TrinketTinker.Companions.Motions.Motion`1.Initialize(StardewValley.Farmer)
name: Initialize(Farmer)
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_Initialize_StardewValley_Farmer_
@@ -538,14 +698,6 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).UpdateDirection()
nameWithType: Motion.UpdateDirection()
nameWithType.vb: Motion(Of TArgs).UpdateDirection()
-- uid: TrinketTinker.Companions.Motions.Motion`1.UpdateDirection(Microsoft.Xna.Framework.Vector2)
- name: UpdateDirection(Vector2)
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_UpdateDirection_Microsoft_Xna_Framework_Vector2_
- commentId: M:TrinketTinker.Companions.Motions.Motion`1.UpdateDirection(Microsoft.Xna.Framework.Vector2)
- fullName: TrinketTinker.Companions.Motions.Motion.UpdateDirection(Microsoft.Xna.Framework.Vector2)
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).UpdateDirection(Microsoft.Xna.Framework.Vector2)
- nameWithType: Motion.UpdateDirection(Vector2)
- nameWithType.vb: Motion(Of TArgs).UpdateDirection(Vector2)
- uid: TrinketTinker.Companions.Motions.Motion`1.UpdateDirection*
name: UpdateDirection
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_UpdateDirection_
@@ -605,6 +757,14 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).c
nameWithType: Motion.c
nameWithType.vb: Motion(Of TArgs).c
+- uid: TrinketTinker.Companions.Motions.Motion`1.cs
+ name: cs
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_cs
+ commentId: F:TrinketTinker.Companions.Motions.Motion`1.cs
+ fullName: TrinketTinker.Companions.Motions.Motion.cs
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).cs
+ nameWithType: Motion.cs
+ nameWithType.vb: Motion(Of TArgs).cs
- uid: TrinketTinker.Companions.Motions.Motion`1.currAnchorTarget
name: currAnchorTarget
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_currAnchorTarget
@@ -613,14 +773,6 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).currAnchorTarget
nameWithType: Motion.currAnchorTarget
nameWithType.vb: Motion(Of TArgs).currAnchorTarget
-- uid: TrinketTinker.Companions.Motions.Motion`1.d
- name: d
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_d
- commentId: F:TrinketTinker.Companions.Motions.Motion`1.d
- fullName: TrinketTinker.Companions.Motions.Motion.d
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).d
- nameWithType: Motion.d
- nameWithType.vb: Motion(Of TArgs).d
- uid: TrinketTinker.Companions.Motions.Motion`1.isReverse
name: isReverse
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_isReverse
@@ -637,14 +789,14 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).lightId
nameWithType: Motion.lightId
nameWithType.vb: Motion(Of TArgs).lightId
-- uid: TrinketTinker.Companions.Motions.Motion`1.motionOffset
- name: motionOffset
- href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_motionOffset
- commentId: F:TrinketTinker.Companions.Motions.Motion`1.motionOffset
- fullName: TrinketTinker.Companions.Motions.Motion.motionOffset
- fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).motionOffset
- nameWithType: Motion.motionOffset
- nameWithType.vb: Motion(Of TArgs).motionOffset
+- uid: TrinketTinker.Companions.Motions.Motion`1.md
+ name: md
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_md
+ commentId: F:TrinketTinker.Companions.Motions.Motion`1.md
+ fullName: TrinketTinker.Companions.Motions.Motion.md
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).md
+ nameWithType: Motion.md
+ nameWithType.vb: Motion(Of TArgs).md
- uid: TrinketTinker.Companions.Motions.Motion`1.prevAnchorTarget
name: prevAnchorTarget
href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_prevAnchorTarget
@@ -653,21 +805,29 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).prevAnchorTarget
nameWithType: Motion.prevAnchorTarget
nameWithType.vb: Motion(Of TArgs).prevAnchorTarget
+- uid: TrinketTinker.Companions.Motions.Motion`1.vd
+ name: vd
+ href: api/TrinketTinker.Companions.Motions.Motion-1.html#TrinketTinker_Companions_Motions_Motion_1_vd
+ commentId: F:TrinketTinker.Companions.Motions.Motion`1.vd
+ fullName: TrinketTinker.Companions.Motions.Motion.vd
+ fullName.vb: TrinketTinker.Companions.Motions.Motion(Of TArgs).vd
+ nameWithType: Motion.vd
+ nameWithType.vb: Motion(Of TArgs).vd
- uid: TrinketTinker.Companions.Motions.OrbitMotion
name: OrbitMotion
href: api/TrinketTinker.Companions.Motions.OrbitMotion.html
commentId: T:TrinketTinker.Companions.Motions.OrbitMotion
fullName: TrinketTinker.Companions.Motions.OrbitMotion
nameWithType: OrbitMotion
-- uid: TrinketTinker.Companions.Motions.OrbitMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: OrbitMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.OrbitMotion.OrbitMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.OrbitMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: OrbitMotion.OrbitMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: OrbitMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: OrbitMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.OrbitMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.OrbitMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: OrbitMotion.OrbitMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: OrbitMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.OrbitMotion.#ctor*
name: OrbitMotion
href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion__ctor_
@@ -678,47 +838,60 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.OrbitMotion.New
nameWithType: OrbitMotion.OrbitMotion
nameWithType.vb: OrbitMotion.New
-- uid: TrinketTinker.Companions.Motions.OrbitMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- name: Draw(SpriteBatch)
- href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_Draw_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- fullName: TrinketTinker.Companions.Motions.OrbitMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- nameWithType: OrbitMotion.Draw(SpriteBatch)
-- uid: TrinketTinker.Companions.Motions.OrbitMotion.Draw*
- name: Draw
- href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_Draw_
- commentId: Overload:TrinketTinker.Companions.Motions.OrbitMotion.Draw
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.OrbitMotion.Draw
- nameWithType: OrbitMotion.Draw
-- uid: TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- name: UpdateLocal(GameTime, GameLocation)
- href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_UpdateLocal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
- commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
- fullName: TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
- nameWithType: OrbitMotion.UpdateLocal(GameTime, GameLocation)
-- uid: TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal*
- name: UpdateLocal
- href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_UpdateLocal_
- commentId: Overload:TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ name: GetPositionalLayerDepth(Vector2)
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_GetPositionalLayerDepth_Microsoft_Xna_Framework_Vector2_
+ commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ nameWithType: OrbitMotion.GetPositionalLayerDepth(Vector2)
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth*
+ name: GetPositionalLayerDepth
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_GetPositionalLayerDepth_
+ commentId: Overload:TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.GetPositionalLayerDepth
+ nameWithType: OrbitMotion.GetPositionalLayerDepth
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale
+ name: GetTextureScale()
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_GetTextureScale
+ commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale()
+ nameWithType: OrbitMotion.GetTextureScale()
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale*
+ name: GetTextureScale
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_GetTextureScale_
+ commentId: Overload:TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.GetTextureScale
+ nameWithType: OrbitMotion.GetTextureScale
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ name: UpdateGlobal(GameTime, GameLocation)
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_UpdateGlobal_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
+ commentId: M:TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal(Microsoft.Xna.Framework.GameTime, StardewValley.GameLocation)
+ nameWithType: OrbitMotion.UpdateGlobal(GameTime, GameLocation)
+- uid: TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal*
+ name: UpdateGlobal
+ href: api/TrinketTinker.Companions.Motions.OrbitMotion.html#TrinketTinker_Companions_Motions_OrbitMotion_UpdateGlobal_
+ commentId: Overload:TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal
isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.OrbitMotion.UpdateLocal
- nameWithType: OrbitMotion.UpdateLocal
+ fullName: TrinketTinker.Companions.Motions.OrbitMotion.UpdateGlobal
+ nameWithType: OrbitMotion.UpdateGlobal
- uid: TrinketTinker.Companions.Motions.RelativeMotion
name: RelativeMotion
href: api/TrinketTinker.Companions.Motions.RelativeMotion.html
commentId: T:TrinketTinker.Companions.Motions.RelativeMotion
fullName: TrinketTinker.Companions.Motions.RelativeMotion
nameWithType: RelativeMotion
-- uid: TrinketTinker.Companions.Motions.RelativeMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: RelativeMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.RelativeMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.RelativeMotion.RelativeMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.RelativeMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: RelativeMotion.RelativeMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: RelativeMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.RelativeMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: RelativeMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.RelativeMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.RelativeMotion.RelativeMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.RelativeMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: RelativeMotion.RelativeMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: RelativeMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.RelativeMotion.#ctor*
name: RelativeMotion
href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion__ctor_
@@ -729,47 +902,34 @@ references:
fullName.vb: TrinketTinker.Companions.Motions.RelativeMotion.New
nameWithType: RelativeMotion.RelativeMotion
nameWithType.vb: RelativeMotion.New
-- uid: TrinketTinker.Companions.Motions.RelativeMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- name: Draw(SpriteBatch)
- href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_Draw_Microsoft_Xna_Framework_Graphics_SpriteBatch_
- commentId: M:TrinketTinker.Companions.Motions.RelativeMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- fullName: TrinketTinker.Companions.Motions.RelativeMotion.Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch)
- nameWithType: RelativeMotion.Draw(SpriteBatch)
-- uid: TrinketTinker.Companions.Motions.RelativeMotion.Draw*
- name: Draw
- href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_Draw_
- commentId: Overload:TrinketTinker.Companions.Motions.RelativeMotion.Draw
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.RelativeMotion.Draw
- nameWithType: RelativeMotion.Draw
-- uid: TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection
- name: UpdateDirection()
- href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_UpdateDirection
- commentId: M:TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection
- fullName: TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection()
- nameWithType: RelativeMotion.UpdateDirection()
-- uid: TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection*
- name: UpdateDirection
- href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_UpdateDirection_
- commentId: Overload:TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection
- isSpec: "True"
- fullName: TrinketTinker.Companions.Motions.RelativeMotion.UpdateDirection
- nameWithType: RelativeMotion.UpdateDirection
+- uid: TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ name: GetPositionalLayerDepth(Vector2)
+ href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_GetPositionalLayerDepth_Microsoft_Xna_Framework_Vector2_
+ commentId: M:TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ fullName: TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth(Microsoft.Xna.Framework.Vector2)
+ nameWithType: RelativeMotion.GetPositionalLayerDepth(Vector2)
+- uid: TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth*
+ name: GetPositionalLayerDepth
+ href: api/TrinketTinker.Companions.Motions.RelativeMotion.html#TrinketTinker_Companions_Motions_RelativeMotion_GetPositionalLayerDepth_
+ commentId: Overload:TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth
+ isSpec: "True"
+ fullName: TrinketTinker.Companions.Motions.RelativeMotion.GetPositionalLayerDepth
+ nameWithType: RelativeMotion.GetPositionalLayerDepth
- uid: TrinketTinker.Companions.Motions.StaticMotion
name: StaticMotion
href: api/TrinketTinker.Companions.Motions.StaticMotion.html
commentId: T:TrinketTinker.Companions.Motions.StaticMotion
fullName: TrinketTinker.Companions.Motions.StaticMotion
nameWithType: StaticMotion
-- uid: TrinketTinker.Companions.Motions.StaticMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name: StaticMotion(TrinketTinkerCompanion, MotionData)
- href: api/TrinketTinker.Companions.Motions.StaticMotion.html#TrinketTinker_Companions_Motions_StaticMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_
- commentId: M:TrinketTinker.Companions.Motions.StaticMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData)
- name.vb: New(TrinketTinkerCompanion, MotionData)
- fullName: TrinketTinker.Companions.Motions.StaticMotion.StaticMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- fullName.vb: TrinketTinker.Companions.Motions.StaticMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData)
- nameWithType: StaticMotion.StaticMotion(TrinketTinkerCompanion, MotionData)
- nameWithType.vb: StaticMotion.New(TrinketTinkerCompanion, MotionData)
+- uid: TrinketTinker.Companions.Motions.StaticMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name: StaticMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ href: api/TrinketTinker.Companions.Motions.StaticMotion.html#TrinketTinker_Companions_Motions_StaticMotion__ctor_TrinketTinker_Companions_TrinketTinkerCompanion_TrinketTinker_Models_MotionData_TrinketTinker_Models_VariantData_
+ commentId: M:TrinketTinker.Companions.Motions.StaticMotion.#ctor(TrinketTinker.Companions.TrinketTinkerCompanion,TrinketTinker.Models.MotionData,TrinketTinker.Models.VariantData)
+ name.vb: New(TrinketTinkerCompanion, MotionData, VariantData)
+ fullName: TrinketTinker.Companions.Motions.StaticMotion.StaticMotion(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ fullName.vb: TrinketTinker.Companions.Motions.StaticMotion.New(TrinketTinker.Companions.TrinketTinkerCompanion, TrinketTinker.Models.MotionData, TrinketTinker.Models.VariantData)
+ nameWithType: StaticMotion.StaticMotion(TrinketTinkerCompanion, MotionData, VariantData)
+ nameWithType.vb: StaticMotion.New(TrinketTinkerCompanion, MotionData, VariantData)
- uid: TrinketTinker.Companions.Motions.StaticMotion.#ctor*
name: StaticMotion
href: api/TrinketTinker.Companions.Motions.StaticMotion.html#TrinketTinker_Companions_Motions_StaticMotion__ctor_
@@ -940,45 +1100,6 @@ references:
isSpec: "True"
fullName: TrinketTinker.Companions.TrinketTinkerCompanion.Moving
nameWithType: TrinketTinkerCompanion.Moving
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset
- name: NetOffset
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_NetOffset
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset
- nameWithType: TrinketTinkerCompanion.NetOffset
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset*
- name: NetOffset
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_NetOffset_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.NetOffset
- nameWithType: TrinketTinkerCompanion.NetOffset
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition
- name: NetPosition
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_NetPosition
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition
- nameWithType: TrinketTinkerCompanion.NetPosition
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition*
- name: NetPosition
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_NetPosition_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.NetPosition
- nameWithType: TrinketTinkerCompanion.NetPosition
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.Offset
- name: Offset
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_Offset
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.Offset
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.Offset
- nameWithType: TrinketTinkerCompanion.Offset
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.Offset*
- name: Offset
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_Offset_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.Offset
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.Offset
- nameWithType: TrinketTinkerCompanion.Offset
- uid: TrinketTinker.Companions.TrinketTinkerCompanion.OnOwnerWarp
name: OnOwnerWarp()
href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_OnOwnerWarp
@@ -992,45 +1113,6 @@ references:
isSpec: "True"
fullName: TrinketTinker.Companions.TrinketTinkerCompanion.OnOwnerWarp
nameWithType: TrinketTinkerCompanion.OnOwnerWarp
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.Sprite
- name: Sprite
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_Sprite
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.Sprite
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.Sprite
- nameWithType: TrinketTinkerCompanion.Sprite
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.Sprite*
- name: Sprite
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_Sprite_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.Sprite
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.Sprite
- nameWithType: TrinketTinkerCompanion.Sprite
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor
- name: SpriteColor
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_SpriteColor
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor
- nameWithType: TrinketTinkerCompanion.SpriteColor
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor*
- name: SpriteColor
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_SpriteColor_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteColor
- nameWithType: TrinketTinkerCompanion.SpriteColor
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin
- name: SpriteOrigin
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_SpriteOrigin
- commentId: P:TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin
- nameWithType: TrinketTinkerCompanion.SpriteOrigin
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin*
- name: SpriteOrigin
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_SpriteOrigin_
- commentId: Overload:TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin
- isSpec: "True"
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.SpriteOrigin
- nameWithType: TrinketTinkerCompanion.SpriteOrigin
- uid: TrinketTinker.Companions.TrinketTinkerCompanion.Update(Microsoft.Xna.Framework.GameTime,StardewValley.GameLocation)
name: Update(GameTime, GameLocation)
href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_Update_Microsoft_Xna_Framework_GameTime_StardewValley_GameLocation_
@@ -1050,24 +1132,6 @@ references:
commentId: F:TrinketTinker.Companions.TrinketTinkerCompanion._id
fullName: TrinketTinker.Companions.TrinketTinkerCompanion._id
nameWithType: TrinketTinkerCompanion._id
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion._moving
- name: _moving
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion__moving
- commentId: F:TrinketTinker.Companions.TrinketTinkerCompanion._moving
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion._moving
- nameWithType: TrinketTinkerCompanion._moving
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion._offset
- name: _offset
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion__offset
- commentId: F:TrinketTinker.Companions.TrinketTinkerCompanion._offset
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion._offset
- nameWithType: TrinketTinkerCompanion._offset
-- uid: TrinketTinker.Companions.TrinketTinkerCompanion.rotation
- name: rotation
- href: api/TrinketTinker.Companions.TrinketTinkerCompanion.html#TrinketTinker_Companions_TrinketTinkerCompanion_rotation
- commentId: F:TrinketTinker.Companions.TrinketTinkerCompanion.rotation
- fullName: TrinketTinker.Companions.TrinketTinkerCompanion.rotation
- nameWithType: TrinketTinkerCompanion.rotation
- uid: TrinketTinker.Effects
name: TrinketTinker.Effects
href: api/TrinketTinker.Effects.html
@@ -2933,12 +2997,6 @@ references:
commentId: F:TrinketTinker.Models.DirectionMode.RL
fullName: TrinketTinker.Models.DirectionMode.RL
nameWithType: DirectionMode.RL
-- uid: TrinketTinker.Models.DirectionMode.Rotate
- name: Rotate
- href: api/TrinketTinker.Models.DirectionMode.html#TrinketTinker_Models_DirectionMode_Rotate
- commentId: F:TrinketTinker.Models.DirectionMode.Rotate
- fullName: TrinketTinker.Models.DirectionMode.Rotate
- nameWithType: DirectionMode.Rotate
- uid: TrinketTinker.Models.DirectionMode.Single
name: Single
href: api/TrinketTinker.Models.DirectionMode.html#TrinketTinker_Models_DirectionMode_Single
@@ -2969,6 +3027,50 @@ references:
commentId: F:TrinketTinker.Models.LayerDepth.Position
fullName: TrinketTinker.Models.LayerDepth.Position
nameWithType: LayerDepth.Position
+- uid: TrinketTinker.Models.LightSourceData
+ name: LightSourceData
+ href: api/TrinketTinker.Models.LightSourceData.html
+ commentId: T:TrinketTinker.Models.LightSourceData
+ fullName: TrinketTinker.Models.LightSourceData
+ nameWithType: LightSourceData
+- uid: TrinketTinker.Models.LightSourceData.Color
+ name: Color
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Color
+ commentId: P:TrinketTinker.Models.LightSourceData.Color
+ fullName: TrinketTinker.Models.LightSourceData.Color
+ nameWithType: LightSourceData.Color
+- uid: TrinketTinker.Models.LightSourceData.Color*
+ name: Color
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Color_
+ commentId: Overload:TrinketTinker.Models.LightSourceData.Color
+ isSpec: "True"
+ fullName: TrinketTinker.Models.LightSourceData.Color
+ nameWithType: LightSourceData.Color
+- uid: TrinketTinker.Models.LightSourceData.Index
+ name: Index
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Index
+ commentId: F:TrinketTinker.Models.LightSourceData.Index
+ fullName: TrinketTinker.Models.LightSourceData.Index
+ nameWithType: LightSourceData.Index
+- uid: TrinketTinker.Models.LightSourceData.Radius
+ name: Radius
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Radius
+ commentId: F:TrinketTinker.Models.LightSourceData.Radius
+ fullName: TrinketTinker.Models.LightSourceData.Radius
+ nameWithType: LightSourceData.Radius
+- uid: TrinketTinker.Models.LightSourceData.Texture
+ name: Texture
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Texture
+ commentId: P:TrinketTinker.Models.LightSourceData.Texture
+ fullName: TrinketTinker.Models.LightSourceData.Texture
+ nameWithType: LightSourceData.Texture
+- uid: TrinketTinker.Models.LightSourceData.Texture*
+ name: Texture
+ href: api/TrinketTinker.Models.LightSourceData.html#TrinketTinker_Models_LightSourceData_Texture_
+ commentId: Overload:TrinketTinker.Models.LightSourceData.Texture
+ isSpec: "True"
+ fullName: TrinketTinker.Models.LightSourceData.Texture
+ nameWithType: LightSourceData.Texture
- uid: TrinketTinker.Models.LoopMode
name: LoopMode
href: api/TrinketTinker.Models.LoopMode.html
@@ -3287,6 +3389,19 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.MotionData.DirectionMode
nameWithType: MotionData.DirectionMode
+- uid: TrinketTinker.Models.MotionData.DirectionRotate
+ name: DirectionRotate
+ href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_DirectionRotate
+ commentId: P:TrinketTinker.Models.MotionData.DirectionRotate
+ fullName: TrinketTinker.Models.MotionData.DirectionRotate
+ nameWithType: MotionData.DirectionRotate
+- uid: TrinketTinker.Models.MotionData.DirectionRotate*
+ name: DirectionRotate
+ href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_DirectionRotate_
+ commentId: Overload:TrinketTinker.Models.MotionData.DirectionRotate
+ isSpec: "True"
+ fullName: TrinketTinker.Models.MotionData.DirectionRotate
+ nameWithType: MotionData.DirectionRotate
- uid: TrinketTinker.Models.MotionData.Interval
name: Interval
href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_Interval
@@ -3313,19 +3428,6 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.MotionData.LayerDepth
nameWithType: MotionData.LayerDepth
-- uid: TrinketTinker.Models.MotionData.LightRadius
- name: LightRadius
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_LightRadius
- commentId: P:TrinketTinker.Models.MotionData.LightRadius
- fullName: TrinketTinker.Models.MotionData.LightRadius
- nameWithType: MotionData.LightRadius
-- uid: TrinketTinker.Models.MotionData.LightRadius*
- name: LightRadius
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_LightRadius_
- commentId: Overload:TrinketTinker.Models.MotionData.LightRadius
- isSpec: "True"
- fullName: TrinketTinker.Models.MotionData.LightRadius
- nameWithType: MotionData.LightRadius
- uid: TrinketTinker.Models.MotionData.LoopMode
name: LoopMode
href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_LoopMode
@@ -3365,32 +3467,6 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.MotionData.Offset
nameWithType: MotionData.Offset
-- uid: TrinketTinker.Models.MotionData.ShadowScale
- name: ShadowScale
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_ShadowScale
- commentId: P:TrinketTinker.Models.MotionData.ShadowScale
- fullName: TrinketTinker.Models.MotionData.ShadowScale
- nameWithType: MotionData.ShadowScale
-- uid: TrinketTinker.Models.MotionData.ShadowScale*
- name: ShadowScale
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_ShadowScale_
- commentId: Overload:TrinketTinker.Models.MotionData.ShadowScale
- isSpec: "True"
- fullName: TrinketTinker.Models.MotionData.ShadowScale
- nameWithType: MotionData.ShadowScale
-- uid: TrinketTinker.Models.MotionData.TextureScale
- name: TextureScale
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_TextureScale
- commentId: P:TrinketTinker.Models.MotionData.TextureScale
- fullName: TrinketTinker.Models.MotionData.TextureScale
- nameWithType: MotionData.TextureScale
-- uid: TrinketTinker.Models.MotionData.TextureScale*
- name: TextureScale
- href: api/TrinketTinker.Models.MotionData.html#TrinketTinker_Models_MotionData_TextureScale_
- commentId: Overload:TrinketTinker.Models.MotionData.TextureScale
- isSpec: "True"
- fullName: TrinketTinker.Models.MotionData.TextureScale
- nameWithType: MotionData.TextureScale
- uid: TrinketTinker.Models.ProcOn
name: ProcOn
href: api/TrinketTinker.Models.ProcOn.html
@@ -3522,6 +3598,22 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.VariantData.ColorMask
nameWithType: VariantData.ColorMask
+- uid: TrinketTinker.Models.VariantData.GetSDVColor(System.String,System.Boolean@,System.Nullable{Microsoft.Xna.Framework.Color})
+ name: GetSDVColor(string?, out bool, Color?)
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_GetSDVColor_System_String_System_Boolean__System_Nullable_Microsoft_Xna_Framework_Color__
+ commentId: M:TrinketTinker.Models.VariantData.GetSDVColor(System.String,System.Boolean@,System.Nullable{Microsoft.Xna.Framework.Color})
+ name.vb: GetSDVColor(String, Boolean, Color?)
+ fullName: TrinketTinker.Models.VariantData.GetSDVColor(string?, out bool, Microsoft.Xna.Framework.Color?)
+ fullName.vb: TrinketTinker.Models.VariantData.GetSDVColor(String, Boolean, Microsoft.Xna.Framework.Color?)
+ nameWithType: VariantData.GetSDVColor(string?, out bool, Color?)
+ nameWithType.vb: VariantData.GetSDVColor(String, Boolean, Color?)
+- uid: TrinketTinker.Models.VariantData.GetSDVColor*
+ name: GetSDVColor
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_GetSDVColor_
+ commentId: Overload:TrinketTinker.Models.VariantData.GetSDVColor
+ isSpec: "True"
+ fullName: TrinketTinker.Models.VariantData.GetSDVColor
+ nameWithType: VariantData.GetSDVColor
- uid: TrinketTinker.Models.VariantData.Height
name: Height
href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_Height
@@ -3535,6 +3627,32 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.VariantData.Height
nameWithType: VariantData.Height
+- uid: TrinketTinker.Models.VariantData.LightSource
+ name: LightSource
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_LightSource
+ commentId: P:TrinketTinker.Models.VariantData.LightSource
+ fullName: TrinketTinker.Models.VariantData.LightSource
+ nameWithType: VariantData.LightSource
+- uid: TrinketTinker.Models.VariantData.LightSource*
+ name: LightSource
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_LightSource_
+ commentId: Overload:TrinketTinker.Models.VariantData.LightSource
+ isSpec: "True"
+ fullName: TrinketTinker.Models.VariantData.LightSource
+ nameWithType: VariantData.LightSource
+- uid: TrinketTinker.Models.VariantData.ShadowScale
+ name: ShadowScale
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_ShadowScale
+ commentId: P:TrinketTinker.Models.VariantData.ShadowScale
+ fullName: TrinketTinker.Models.VariantData.ShadowScale
+ nameWithType: VariantData.ShadowScale
+- uid: TrinketTinker.Models.VariantData.ShadowScale*
+ name: ShadowScale
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_ShadowScale_
+ commentId: Overload:TrinketTinker.Models.VariantData.ShadowScale
+ isSpec: "True"
+ fullName: TrinketTinker.Models.VariantData.ShadowScale
+ nameWithType: VariantData.ShadowScale
- uid: TrinketTinker.Models.VariantData.Texture
name: Texture
href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_Texture
@@ -3548,6 +3666,19 @@ references:
isSpec: "True"
fullName: TrinketTinker.Models.VariantData.Texture
nameWithType: VariantData.Texture
+- uid: TrinketTinker.Models.VariantData.TextureScale
+ name: TextureScale
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_TextureScale
+ commentId: P:TrinketTinker.Models.VariantData.TextureScale
+ fullName: TrinketTinker.Models.VariantData.TextureScale
+ nameWithType: VariantData.TextureScale
+- uid: TrinketTinker.Models.VariantData.TextureScale*
+ name: TextureScale
+ href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_TextureScale_
+ commentId: Overload:TrinketTinker.Models.VariantData.TextureScale
+ isSpec: "True"
+ fullName: TrinketTinker.Models.VariantData.TextureScale
+ nameWithType: VariantData.TextureScale
- uid: TrinketTinker.Models.VariantData.Width
name: Width
href: api/TrinketTinker.Models.VariantData.html#TrinketTinker_Models_VariantData_Width