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Releases: MyreMylar/pygame_gui

Version 0.4.0

23 Nov 17:22
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Changelist

Main Features:

  • Added PyInstaller support.
  • Added new shapes for elements; mainly Rounded Rectangles.
  • Added 2 & 3 colour gradients as an alternative to flat colours for theming UI elements.
  • Added 'live theming' as a default option to the UI manager. You can now edit them files as applications are running and the UI will refresh to display your theming changes.

Documentation

  • Added new gif style videos to show off each UI element on it's theming page.
  • Added new colour theming diagrams to help show what colour goes where.
  • Various updates to support new theming features.

Bugfixes

  • Fixed various miscellaneous small bugs (and no doubt introduced a few new ones).

Version 0.3.0

06 Nov 18:06
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Changelist

  • Pygame GUI should now build on Mac & Linux.
  • UI Elements now all support transparency, borders and shadow theming where appropriate.
  • Module supports building on python version 3.5+ (though some bugs remain on 3.5 - 3.6+ is safer for now).
  • Various bug fixes - including a couple thanks to @yangtau

Version 0.2.1

24 Oct 20:03
14dd8a5
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Small release fixing various bugs and adding theming options to support the two game projects ported to use pygame_gui.

Version 0.2.0

14 Oct 09:28
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A bunch of bug fixes improving compatibility across pygame versions and some new theming options for UILabels

Version 0.1.0

09 Oct 18:49
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The first Pygame GUI with significant documentation that might allow someone else to have a go at using it.