This is a 2D game developed with Unity game engine and collaborated by Jiawei Liu and other 3 teammates,and the author of the repository,Jiawei Liu is responsible for designing game levels,character animation state machine and combat system. This is a demo containing intelligent monster behaviour trained with ML-Agents and implementation of combo action system.
Demonstration for game menu and intro:
A short demonstration for intelligent monster trained with PPO,which is a deep reinforcement learning algorithm,and we are looking for improvement:
Combo system which is triggered by double click within a limited amount of time:
In the end,special thanks to my teammates who provided self-made art resources including images,animations and sounds.