[Task] Use withRetry
for resilience in GpuBatchedBoundedWindowIterator
#10046
Labels
withRetry
for resilience in GpuBatchedBoundedWindowIterator
#10046
This is a follow-up to #9973, which added batching support for bounded-window operations.
Per @revans2's advice:
The iterator logic should use
withRetry
to ensure that the cache doesn't get trashed on failures.The text was updated successfully, but these errors were encountered: