-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathhello.gd
51 lines (29 loc) · 849 Bytes
/
hello.gd
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
extends Label
export (Array, Resource) var allRescources
export (Dictionary) var dictionaryRescources
export (Array, Script) var skillScripts
var rng = RandomNumberGenerator.new()
var hp_max:int
var skills:Dictionary
var exampleSkill
var initPlayer01
var initPlayer02
func _init():
var warriorClass = load("res://char_classes/warrior.tres")
var mageClass = load("res://char_classes/mage.tres")
initPlayer01 = warriorClass.duplicate()
initPlayer01.name = "Mark"
initPlayer01.strenght = "9001"
# initPlayer02 = mageClass.duplicate()
func _ready():
print(initPlayer01.name)
print(initPlayer01.strenght)
print(initPlayer01.intelligence)
# ResourceSaver.save("res://char_classes/player01.tres", initPlayer01)
var numb1 = 10
var numb2 = 5
var numb3 = -5
numb1 += numb2
print(numb1)
numb1 += numb3
print(numb1)