This is an implementation of the Computation At The Edge Of Chaos paper [Langton; 1990]
The main algorithm is implemented with DirectX11 Compute Shaders. It's a basic Win32 app written in C
This is an implementation of the Computation At The Edge Of Chaos paper [Langton; 1990]
The main algorithm is implemented with DirectX11 Compute Shaders. It's a basic Win32 app written in C