This repository has been archived by the owner on Jan 21, 2025. It is now read-only.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I added the godot 3.5.rc android_debug.apk directly to the git repo and changed the project export settings to point to this. In addition I plan to attach to the next "release" in github the godot editor .exe so that someone who would like to play around with the project just needs to open the project and not mess with project deploy settings and has a compatible godot version to what is in the repo (at least when using windows...).