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This repository has been archived by the owner on Sep 5, 2023. It is now read-only.
In Warp 2 to handle calldata we created abstractions.
solidity dynamic arrays where converted into custom structs with a pointer and length
solidity static arrays where converted into an n size tuple.
solidity structs where adapted to calldata version.
(1) is actually incompatible with Warp 3. We no longer require a struct to mimic the same behaviour as a solidity array. We should erase any use of such a struct and replace with logic with Cairo 1 arrays: Array<T>
The handler of this issue should take a look into:
In Warp 2 to handle calldata we created abstractions.
(1) is actually incompatible with Warp 3. We no longer require a struct to mimic the same behaviour as a solidity array. We should erase any use of such a struct and replace with logic with Cairo 1 arrays:
Array<T>
The handler of this issue should take a look into:
Probably others places as well, but this are a good start to grasp the issue.
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