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Merge pull request #812 from NetrunnerDB/AshesRemaster
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Uprising and Downfall Remaster Feb 15 2024
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plural authored Feb 16, 2024
2 parents 7654d34 + 54866d0 commit ce111b5
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Showing 98 changed files with 535 additions and 529 deletions.
8 changes: 4 additions & 4 deletions pack/cac.json
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"position": 9,
"quantity": 3,
"side_code": "corp",
"stripped_text": "You can advance this asset. When the Runner accesses this asset while it is installed, you may pay 3 credits. If you do, do 1 core damage for each hosted advancement counter.",
"stripped_text": "You can advance this asset. When the Runner accesses this asset while it is installed, you may pay 3 credits to do X core damage. X is equal to the number of hosted advancement counters.",
"stripped_title": "Cerebral Overwriter",
"text": "You can advance this asset.\nWhen the Runner accesses this asset while it is installed, you may pay 3[credit]. If you do, do 1 core damage for each hosted advancement counter.",
"text": "You can advance this asset.\nWhen the Runner accesses this asset while it is installed, you may pay 3[credit] to do X core damage. X is equal to the number of hosted advancement counters.",
"title": "Cerebral Overwriter",
"trash_cost": 0,
"type_code": "asset",
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"position": 46,
"quantity": 3,
"side_code": "runner",
"stripped_text": "2 credits, trash: Search your stack for a program. Install it.",
"stripped_text": "2 credits, trash: Search your stack for 1 program. Install it. (Shuffle your stack after searching it.)",
"stripped_title": "Self-modifying Code",
"text": "<strong>2[credit]</strong>, [trash]<strong>:</strong> Search your stack for a program. Install it.",
"text": "<strong>2[credit]</strong>, <strong>[trash]:</strong> Search your stack for 1 program. Install it. <em>(Shuffle your stack after searching it.)</em>",
"title": "Self-modifying Code",
"type_code": "program",
"uniqueness": false
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258 changes: 132 additions & 126 deletions pack/df.json

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4 changes: 2 additions & 2 deletions pack/td.json
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"quantity": 3,
"side_code": "corp",
"strength": 4,
"stripped_text": "You can advance this ice. It has +1 strength for each hosted advancement token. Subroutine Give the Runner 1 tag. If there are 3 or more hosted advancement tokens, instead give the Runner 2 tags. Subroutine Trash 1 installed program. If there are 3 or more hosted advancement tokens, instead trash 1 installed program and 1 installed resource.",
"stripped_text": "You can advance this ice. It gets +1 strength for each hosted advancement counter. Subroutine Give the Runner 1 tag. If there are 3 or more hosted advancement counters, instead give the Runner 2 tags. Subroutine Trash 1 installed program. If there are 3 or more hosted advancement counters, instead trash 1 installed program and 1 installed resource.",
"stripped_title": "Colossus",
"text": "You can advance this ice. It has +1 strength for each hosted advancement token.\n[subroutine] Give the Runner 1 tag. If there are 3 or more hosted advancement tokens, instead give the Runner 2 tags.\n[subroutine] Trash 1 installed program. If there are 3 or more hosted advancement tokens, instead trash 1 installed program and 1 installed resource.",
"text": "You can advance this ice. It gets +1 strength for each hosted advancement counter.\n[subroutine] Give the Runner 1 tag. If there are 3 or more hosted advancement counters, instead give the Runner 2 tags.\n[subroutine] Trash 1 installed program. If there are 3 or more hosted advancement counters, instead trash 1 installed program and 1 installed resource.",
"title": "Colossus",
"type_code": "ice",
"uniqueness": false
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249 changes: 125 additions & 124 deletions pack/ur.json

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20 changes: 10 additions & 10 deletions pack/urbp.json
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"position": 1,
"quantity": 3,
"side_code": "runner",
"stripped_text": "When your turn begins or you steal an agenda, place 1 credit on this resource. Spend hosted credits to play events. When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.",
"stripped_text": "When your turn begins and whenever you steal an agenda, place 1 credit on this resource. You can spend hosted credits to play events. When your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.",
"stripped_title": "Mystic Maemi",
"text": "When your turn begins or you steal an agenda, place 1[credit] on this resource.\nSpend hosted credits to play events.\nWhen your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.",
"text": "When your turn begins and whenever you steal an agenda, place 1[credit] on this resource.\nYou can spend hosted credits to play events.\nWhen your turn ends, if there are 3 or more hosted credits, you must trash 1 card from your grip at random or trash this resource.",
"title": "Mystic Maemi",
"type_code": "resource",
"uniqueness": true
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"position": 4,
"quantity": 3,
"side_code": "corp",
"stripped_text": "If there is another copy of Megaprix Qualifier in either player's score area when you score this agenda, place 1 agenda counter on this agenda. This agenda is worth 1 more agenda point while it has a hosted agenda counter.",
"stripped_text": "When you score this agenda, if there is another copy of Megaprix Qualifier in either player's score area, place 1 agenda counter on this agenda. While this agenda has a hosted agenda counter, it is worth 1 more agenda point.",
"stripped_title": "Megaprix Qualifier",
"text": "If there is another copy of Megaprix Qualifier in either player's score area when you score this agenda, place 1 agenda counter on this agenda.\nThis agenda is worth 1 more agenda point while it has a hosted agenda counter.",
"text": "When you score this agenda, if there is another copy of Megaprix Qualifier in either playerʼs score area, place 1 agenda counter on this agenda.\nWhile this agenda has a hosted agenda counter, it is worth 1 more agenda point.",
"title": "Megaprix Qualifier",
"type_code": "agenda",
"uniqueness": false
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"position": 5,
"quantity": 3,
"side_code": "corp",
"stripped_text": "Remote server only. When your turn begins, place 1 advancement counter on a card installed in the root of this server. Limit 1 region per server.",
"stripped_text": "Remote server only. When your turn begins, place 1 advancement counter on a card in the root of this server. Limit 1 region per server.",
"stripped_title": "La Costa Grid",
"text": "Remote server only.\nWhen your turn begins, place 1 advancement counter on a card installed in the root of this server.\nLimit 1 <strong>region</strong> per server.",
"text": "Remote server only.\nWhen your turn begins, place 1 advancement counter on a card in the root of this server.\nLimit 1 <strong>region</strong> per server.",
"title": "La Costa Grid",
"trash_cost": 4,
"type_code": "upgrade",
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"position": 6,
"quantity": 3,
"side_code": "corp",
"stripped_text": "Play only if the Runner did not make a successful run on HQ during their last turn. Search R&D for an agenda and reveal it. (Shuffle R&D after searching it.) Add that agenda to HQ. You may install 1 card from HQ in the root of a remote server. You cannot score agendas for the remainder of the turn.",
"stripped_text": "Play only if the Runner did not make a successful run on HQ during their last turn. Search R&D for 1 agenda and reveal it. (Shuffle R&D after searching it.) Add that agenda to HQ. You may install 1 card from HQ in the root of a remote server. You cannot score agendas for the remainder of the turn.",
"stripped_title": "Digital Rights Management",
"text": "Play only if the Runner did not make a successful run on HQ during their last turn.\nSearch R&D for an agenda and reveal it. <em>(Shuffle R&D after searching it.)</em> Add that agenda to HQ. You may install 1 card from HQ in the root of a remote server.\nYou cannot score agendas for the remainder of the turn.",
"text": "Play only if the Runner did not make a successful run on HQ during their last turn.\nSearch R&D for 1 agenda and reveal it. <em>(Shuffle R&D after searching it.)</em> Add that agenda to HQ. You may install 1 card from HQ in the root of a remote server.\nYou cannot score agendas for the remainder of the turn.",
"title": "Digital Rights Management",
"type_code": "operation",
"uniqueness": false
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"position": 7,
"quantity": 3,
"side_code": "corp",
"stripped_text": "When your turn begins, place 1 advancement token on a piece of ice protecting this server. Whenever the Runner approaches this server, end the run unless they pay 2 credits for each advanced piece of ice protecting this server. Limit 1 region per server.",
"stripped_text": "When your turn begins, place 1 advancement counter on a piece of ice protecting this server. Whenever the Runner approaches this server, end the run unless they pay 2 credits for each advanced piece of ice protecting this server. Limit 1 region per server.",
"stripped_title": "Cayambe Grid",
"text": "When your turn begins, place 1 advancement token on a piece of ice protecting this server.\nWhenever the Runner approaches this server, end the run unless they pay 2[credit] for each advanced piece of ice protecting this server.\nLimit 1 <strong>region</strong> per server.",
"text": "When your turn begins, place 1 advancement counter on a piece of ice protecting this server.\nWhenever the Runner approaches this server, end the run unless they pay 2[credit] for each advanced piece of ice protecting this server.\nLimit 1 <strong>region</strong> per server.",
"title": "Cayambe Grid",
"trash_cost": 3,
"type_code": "upgrade",
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2 changes: 1 addition & 1 deletion v2/cards/afshar.json
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"stripped_text": "While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter. Subroutine The Runner loses 2 credits. Subroutine End the run.",
"stripped_title": "Afshar",
"subtypes": ["code_gate"],
"text": "While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter.\n[subroutine]The Runner loses 2[credit].\n[subroutine]End the run.",
"text": "While this ice is protecting HQ, the Runner cannot break more than 1 of its printed subroutines during each encounter.\n[subroutine] The Runner loses 2[credit].\n[subroutine] End the run.",
"title": "Afshar"
}
4 changes: 2 additions & 2 deletions v2/cards/akhet.json
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"is_unique": false,
"side_id": "corp",
"strength": 2,
"stripped_text": "You can advance this ice. While there are 3 or more hosted advancement tokens, this ice has +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter. Subroutine Gain 1 credit. Place 1 advancement token on an installed card. Subroutine End the run.",
"stripped_text": "You can advance this ice. While there are 3 or more hosted advancement counters, this ice gets +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter. Subroutine Gain 1 credit. Place 1 advancement counter on an installed card. Subroutine End the run.",
"stripped_title": "Akhet",
"subtypes": ["barrier"],
"text": "You can advance this ice.\nWhile there are 3 or more hosted advancement tokens, this ice has +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter.\n[subroutine] Gain 1[credit]. Place 1 advancement token on an installed card.\n[subroutine] End the run.",
"text": "You can advance this ice.\nWhile there are 3 or more hosted advancement counters, this ice gets +3 strength and the Runner cannot break more than 1 of its printed subroutines during each encounter.\n[subroutine] Gain 1[credit]. Place 1 advancement counter on an installed card.\n[subroutine] End the run.",
"title": "Akhet"
}
4 changes: 2 additions & 2 deletions v2/cards/always_have_a_backup_plan.json
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"influence_cost": 3,
"is_unique": false,
"side_id": "runner",
"stripped_text": "Run any server. When that run ends, if it was unsuccessful, you may run that server again, ignoring any additional costs to run. During the second run, when you encounter the last ice you encountered in the first run, bypass it.",
"stripped_text": "Run any server. When that run ends, if it was unsuccessful, you may run the attacked server again, ignoring any additional costs to run. During the second run, whenever you encounter the last piece of ice you encountered during the first run, bypass it.",
"stripped_title": "Always Have a Backup Plan",
"subtypes": ["run"],
"text": "Run any server. When that run ends, if it was unsuccessful, you may run that server again, ignoring any additional costs to run. During the second run, when you encounter the last ice you encountered in the first run, bypass it.",
"text": "Run any server. When that run ends, if it was unsuccessful, you may run the attacked server again, ignoring any additional costs to run. During the second run, whenever you encounter the last piece of ice you encountered during the first run, bypass it.",
"title": "Always Have a Backup Plan"
}
6 changes: 3 additions & 3 deletions v2/cards/baklan_bochkin.json
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"influence_cost": 3,
"is_unique": true,
"side_id": "runner",
"stripped_text": "The first time each run you encounter a piece of ice, place 1 power counter on this resource. trash: Derez the ice you are encountering if its strength is equal to or less than the number of hosted power counters. Take 1 tag.",
"stripped_text": "The first time you encounter a piece of ice during each run, place 1 power counter on this resource. trash, X hosted power counters: Derez the ice you are encountering if its strength is X or less. Take 1 tag.",
"stripped_title": "\"Baklan\" Bochkin",
"subtypes": ["connection"],
"text": "The first time each run you encounter a piece of ice, place 1 power counter on this resource.\n[trash]<strong>:</strong> Derez the ice you are encountering if its strength is equal to or less than the number of hosted power counters. Take 1 tag.",
"title": "\"Baklan\" Bochkin"
"text": "The first time you encounter a piece of ice during each run, place 1 power counter on this resource.\n<strong>[trash], X hosted power counters:</strong> Derez the ice you are encountering if its strength is X or less. Take 1 tag.",
"title": "Baklan Bochkin"
}
2 changes: 1 addition & 1 deletion v2/cards/bass_ch1r180g4.json
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"stripped_text": "click, trash: Gain click click.",
"stripped_title": "Bass CH1R180G4",
"subtypes": ["bioroid"],
"text": "[click], [trash]<strong>:</strong> Gain [click][click].",
"text": "[click], <strong>[trash]:</strong> Gain [click][click].",
"title": "Bass CH1R180G4",
"trash_cost": 4
}
4 changes: 2 additions & 2 deletions v2/cards/boomerang.json
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Expand Up @@ -8,8 +8,8 @@
"influence_cost": 2,
"is_unique": true,
"side_id": "runner",
"stripped_text": "When you install this hardware, choose an installed piece of ice. Use this hardware only during encounters with that ice. trash: Break up to 2 subroutines. When this run ends, if it is successful, you may shuffle a copy of Boomerang from your heap into your stack.",
"stripped_text": "When you install this hardware, choose 1 installed piece of ice. Use this hardware only during encounters with that ice. trash: Break up to 2 subroutines. When this run ends, if it was successful, you may shuffle 1 copy of Boomerang from your heap into your stack.",
"stripped_title": "Boomerang",
"text": "When you install this hardware, choose an installed piece of ice. Use this hardware only during encounters with that ice.\n[trash]<strong>:</strong> Break up to 2 subroutines. When this run ends, if it is successful, you may shuffle a copy of Boomerang from your heap into your stack.",
"text": "When you install this hardware, choose 1 installed piece of ice. Use this hardware only during encounters with that ice.\n<strong>[trash]:</strong> Break up to 2 subroutines. When this run ends, if it was successful, you may shuffle 1 copy of Boomerang from your heap into your stack.",
"title": "Boomerang"
}
4 changes: 2 additions & 2 deletions v2/cards/bravado.json
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Expand Up @@ -8,9 +8,9 @@
"influence_cost": 3,
"is_unique": false,
"side_id": "runner",
"stripped_text": "Run a server protected by ice. When that run ends, gain 6 credits, plus 1 credit for each piece of ice you passed during that run.",
"stripped_text": "Run a server protected by ice. When that run ends, gain 6 credits plus 1 credit for each piece of ice you passed during that run.",
"stripped_title": "Bravado",
"subtypes": ["run"],
"text": "Run a server protected by ice. When that run ends, gain 6[credit], plus 1[credit] for each piece of ice you passed during that run.",
"text": "Run a server protected by ice. When that run ends, gain 6[credit] plus 1[credit] for each piece of ice you passed during that run.",
"title": "Bravado"
}
2 changes: 1 addition & 1 deletion v2/cards/calvin_b4l3y.json
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"stripped_text": "click: Draw 2 cards. Use this ability only once per turn. When the Runner trashes this asset, you may draw 2 cards.",
"stripped_title": "Calvin B4L3Y",
"subtypes": ["bioroid"],
"text": "[click]<strong>:</strong> Draw 2 cards. Use this ability only once per turn.\nWhen the Runner trashes this asset, you may draw 2 cards.",
"text": "<strong>[click]:</strong> Draw 2 cards. Use this ability only once per turn.\nWhen the Runner trashes this asset, you may draw 2 cards.",
"title": "Calvin B4L3Y",
"trash_cost": 3
}
4 changes: 2 additions & 2 deletions v2/cards/cayambe_grid.json
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Expand Up @@ -8,10 +8,10 @@
"influence_cost": 3,
"is_unique": false,
"side_id": "corp",
"stripped_text": "When your turn begins, place 1 advancement token on a piece of ice protecting this server. Whenever the Runner approaches this server, end the run unless they pay 2 credits for each advanced piece of ice protecting this server. Limit 1 region per server.",
"stripped_text": "When your turn begins, place 1 advancement counter on a piece of ice protecting this server. Whenever the Runner approaches this server, end the run unless they pay 2 credits for each advanced piece of ice protecting this server. Limit 1 region per server.",
"stripped_title": "Cayambe Grid",
"subtypes": ["region"],
"text": "When your turn begins, place 1 advancement token on a piece of ice protecting this server.\nWhenever the Runner approaches this server, end the run unless they pay 2[credit] for each advanced piece of ice protecting this server.\nLimit 1 <strong>region</strong> per server.",
"text": "When your turn begins, place 1 advancement counter on a piece of ice protecting this server.\nWhenever the Runner approaches this server, end the run unless they pay 2[credit] for each advanced piece of ice protecting this server.\nLimit 1 <strong>region</strong> per server.",
"title": "Cayambe Grid",
"trash_cost": 3
}
4 changes: 2 additions & 2 deletions v2/cards/cerebral_overwriter.json
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Expand Up @@ -8,10 +8,10 @@
"influence_cost": 2,
"is_unique": false,
"side_id": "corp",
"stripped_text": "You can advance this asset. When the Runner accesses this asset while it is installed, you may pay 3 credits. If you do, do 1 core damage for each hosted advancement counter.",
"stripped_text": "You can advance this asset. When the Runner accesses this asset while it is installed, you may pay 3 credits to do X core damage. X is equal to the number of hosted advancement counters.",
"stripped_title": "Cerebral Overwriter",
"subtypes": ["ambush"],
"text": "You can advance this asset.\nWhen the Runner accesses this asset while it is installed, you may pay 3[credit]. If you do, do 1 core damage for each hosted advancement counter.",
"text": "You can advance this asset.\nWhen the Runner accesses this asset while it is installed, you may pay 3[credit] to do X core damage. X is equal to the number of hosted advancement counters.",
"title": "Cerebral Overwriter",
"trash_cost": 0
}
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