From 1a71731e199fcd21687c268e3c507315e9f3376a Mon Sep 17 00:00:00 2001 From: MATRIX-feather Date: Sat, 17 Aug 2024 16:23:33 +0800 Subject: [PATCH] Fix message --- src/main/java/xiamomc/morph/messages/EmoteStrings.java | 2 +- src/main/resources/assets/feathermorph/lang/en_us.json | 2 +- src/main/resources/assets/feathermorph/lang/zh_cn.json | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/xiamomc/morph/messages/EmoteStrings.java b/src/main/java/xiamomc/morph/messages/EmoteStrings.java index 3fceb4be..152977c9 100644 --- a/src/main/java/xiamomc/morph/messages/EmoteStrings.java +++ b/src/main/java/xiamomc/morph/messages/EmoteStrings.java @@ -57,7 +57,7 @@ public static String getKey(String key) register("eat"); register("sleep"); register("stop"); - register("prostrate"); + register("crawl"); register("digdown"); register("appear"); } diff --git a/src/main/resources/assets/feathermorph/lang/en_us.json b/src/main/resources/assets/feathermorph/lang/en_us.json index 24bb4fb2..09c7957b 100644 --- a/src/main/resources/assets/feathermorph/lang/en_us.json +++ b/src/main/resources/assets/feathermorph/lang/en_us.json @@ -219,7 +219,7 @@ "emote.morphclient.eat": "Eat", "emote.morphclient.sleep": "Sleep", "emote.morphclient.stop": "Stop", - "emote.morphclient.prostrate": "Prostrate", + "emote.morphclient.crawl": "Crawl", "emote.morphclient.digdown": "Dig Down", "emote.morphclient.appear": "Appear", "emote.morphclient.not_available": "Can't play action while the skill is still in cooldown", diff --git a/src/main/resources/assets/feathermorph/lang/zh_cn.json b/src/main/resources/assets/feathermorph/lang/zh_cn.json index 90b8c983..cd94c749 100644 --- a/src/main/resources/assets/feathermorph/lang/zh_cn.json +++ b/src/main/resources/assets/feathermorph/lang/zh_cn.json @@ -219,7 +219,7 @@ "emote.morphclient.eat": "开吃", "emote.morphclient.sleep": "睡觉", "emote.morphclient.stop": "停止", - "emote.morphclient.prostrate": "趴下", + "emote.morphclient.crawl": "趴下", "emote.morphclient.digdown": "掘地", "emote.morphclient.appear": "出现", "emote.morphclient.not_available": "技能冷却时不能播放动作",