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EDITOR-CHEATSHEET.MD

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#GAME-MODE

ACTION/KEY RESULT
e Enter: EDIT-MODE
#EDIT-MODE
ACTION/KEY RESULT
:-------------------- -----------------------
e Enter: GAME-MODE
v Enter: VISUAL-MODE
LMB Select Collider
Drag Selected Col. Move Collider
Drag Btm. Right Scale Collider
Hold q + LMB Select/Des. Multiple
LMB Outside Deselect All
x Delete Selected
#VISUAL-MODE
(every action must be done while holding down a white circle.)
(other than changing modes or brushes.)
ACTION/KEY RESULT
e Enter: GAME-MODE
v Enter: EDIT-MODE
Drag Circle Move Visual
, (<) Decrease Depth
. (>) Increase Depth
UP Cycle Brush
DOWN Cycle Brush
x Delete Pressed Vis.
[ Flip Horizontally
] Flip Vertically
o Rotate Left
p Rotate Right

#SAVE/LOAD

##DESKTOP: s to save to: bin/target/assets/files/output.lvl

back this up, files overwrite and are not numbered currently!

Loading is only done at startup, where the output.lvl file is used (will get overwritten on rebuild I believe, copy levels to working directory!!!!!!!)

##WEB:

s to save (prompts to copy)

l to load (prompts to paste)