From c6a157dc0d2ede23c0fe0e5cf6c42b7350c507c5 Mon Sep 17 00:00:00 2001 From: XorTroll Date: Fri, 15 Nov 2019 21:09:27 +0100 Subject: [PATCH] Small changes --- Common/Source/net/net_Service.cpp | 2 +- README.md | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Common/Source/net/net_Service.cpp b/Common/Source/net/net_Service.cpp index 92599fe5..f5c23526 100644 --- a/Common/Source/net/net_Service.cpp +++ b/Common/Source/net/net_Service.cpp @@ -163,7 +163,7 @@ namespace net std::string str; auto sstrm = strm.str(); for(u32 i = 1; i < 7; i++) - {// AABBCCDDEEFF + { str += sstrm.substr((6 - i) * 2, 2); if(i < 6) str += ":"; } diff --git a/README.md b/README.md index 2397499c..57fa08ad 100644 --- a/README.md +++ b/README.md @@ -198,10 +198,12 @@ Note that: ## Translations -uLaunch is in English by default. However, you can make translations by editing the [LangDefault.json](https://github.com/XorTroll/uLaunch/blob/master/LibraryAppletQMenu/RomFs/LangDefault.json) translation file's strings and placing it into `sd:/ulaunch/langs` named as the language's code ("en-US" for American English, "es" for Spanish, "fr" for French... proper list [here](https://switchbrew.org/wiki/Settings_services#LanguageCode) +uLaunch is in English by default. However, you can make translations by editing the [LangDefault.json](https://github.com/XorTroll/uLaunch/blob/master/LibraryAppletQMenu/RomFs/LangDefault.json) translation file's strings and placing it into `sd:/ulaunch/lang` named as the language's code ("en-US" for American English, "es" for Spanish, "fr" for French... proper list [here](https://switchbrew.org/wiki/Settings_services#LanguageCode) Example: `sd:/ulaunch/lang/es.json` for custom strings (which would be displayed if the console's language is Spanish) +Note that translation JSONs aren't provided by uLaunch, and that you will need to find or make your own. No PRs with translations will be accepted here. + ## Installing and removing In order to check uLaunch's installation, you will need to pay attention to the `titles` directory of the CFW you're using.