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link.ld
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/* The bootloader will look at this image and start execution at the symbol
designated as the entry point. */
ENTRY(loader)
/* Tell where the various sections of the object files will be put in the final
kernel image. */
SECTIONS
{
/* Begin putting sections at 1 MiB, a conventional place for kernels to be
loaded at by the bootloader. */
. = 1M;
ld_kernel_start = .;
/* First put the multiboot header, as it is required to be put very early
early in the image or the bootloader won't recognize the file format. */
.__mbHeader :
{
*(.__mbHeader)
}
/* Next we'll put the .text section. */
.text BLOCK(4K) : ALIGN(4K)
{
*(.text)
*(.rodata*)
}
/* Read-write data (initialized) */
.data BLOCK(4K) : ALIGN(4K)
{
*(.data)
}
/* Read-write data (uninitialized) and stack */
.bss BLOCK(4K) : ALIGN(4K)
{
_sbss = .;
*(COMMON)
*(.bss)
_ebss = .;
}
ld_kernel_end = .;
/* The compiler may produce other sections, by default it will put them in
a segment with the same name. Simply add stuff here as needed. */
}