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v14.0.1

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@paroj paroj released this 18 Jul 22:35
· 482 commits to master since this release
  • Main
    • Entity - use correct material LOD idx bounds
    • fix warnings with OGRE_NO_MESHLOD
    • range loop refactoring (#2894)
    • ScriptTranslator - warn on deprecated lod_strategy names
  • MeshLOD: fix build without precompiled headers
  • Cg: define OGRE_VERTEX_SHADER for OgreUnifiedShader
  • Tools, Tests, Samples: fix build without MeshLOD
  • Docs
    • clarify using Overlays from .overlay files
    • clean up lod_strategy formatting
    • do not use the deprecated "asm" syntax
    • expand API documentation for getByName (#2893)
    • fix shadow tutorial code example (#2892)
    • list possible lod_strategy values and document lod_values fallback
    • update scripting manual (#2895)
  • Samples
    • clean up Isosurf
    • IsoSurf - also use unified VS & FS for Cg
    • IsoSurf - merge HLSL and GLSL VS & FS