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circularList.hpp
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/
circularList.hpp
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#pragma once
#include <iostream>
#include<vector>
using namespace std;
class nodeCir
{
public:
int data;
bool chance;
nodeCir *next;
//int c;
nodeCir()
{
data=0;
chance=false;
next=NULL;
}
nodeCir(int data)
{
this->data=data;
chance=false;
next=NULL;
// c=0;
}
};
class circularList
{
public:
nodeCir *head;
nodeCir *curr;
int c;
// nodeCir *tail;
int len;
int frames;
circularList(int frames)
{
head=NULL;
curr=NULL;
//tail=NULL;
this->frames=frames;
len=0;
c=0;
}
void append(int a)
{
nodeCir* temp= new nodeCir(a);
if(head==NULL)
{
head=temp;
//tail=temp;
curr=head;
head->next=head;
len++;
//cout<<curr->data<<endl;
}
else if(len==frames)
{
update(a);
}
else
{
len++;
nodeCir*temp1=head;
while(temp1->next!=head)
{
temp1=temp1->next;
}
temp1->next=temp;
temp->next=head;
curr=temp;
}
//cout<<curr->data<<endl;
}
void update(int a)
{
if(c==0)
{
curr=curr->next;
c=1;
}
int flag=0;
nodeCir *temp=head;
// while(temp->next!=head)
do
{
if(temp->data==a)
{
temp->chance=true;
flag=1;
break;
}
temp=temp->next;
}while(temp!=head);
// else if(curr->chance==true)
// {
// curr->chance=false;
// curr=curr->next;
// }
// else
// {
// curr->data=a;
// }
if(flag!=1)
{
while(curr->chance==true)
{
curr->chance=false;
curr=curr->next;
}
curr->data=a;
curr=curr->next;
//curr->chance=false;
}
// cout<<curr->data<<endl;
}
bool search(int val){
nodeCir* temp=head;
if(head==NULL){
return false;
}
do{
// cout<<temp->data<<"|";
if(temp->data==val){
return true;
}
temp=temp->next;
}while(temp!=head);
return false;
}
void print(){
nodeCir* temp=head;
cout<<"{ ";
do{
cout<<temp->data<<" ";
temp=temp->next;
}while (temp!=head);
cout<<"}";
temp=head;
cout<<" Chance: ";
cout<<"{ ";
do
{
cout<<temp->chance<<" ";
temp=temp->next;
} while (temp!=head);
cout<<"}\n";
}
};