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User Stories
As a user, I want to play a competitive game of battleship. This would entail the firing mechanism to not be completely random, but following some sort of pattern. This increased level of difficulty would make the fun more realistic and fun to play.
As a user, I want to be able to play against a harder AI in Battleship. This can be implemented by a smarter computer where once a player ship has been hit, it will continue to fire in nearby locations instead of randomly until it sinks the player's ship. Once the ship has been sunk, it will continue to randomly fire at other locations randomly.
As a user, I want to be able to choose either easy mode or hard mode at the beginning of the game. This will make it clear what difficulty I am playing on. Once I choose the game difficulty, I want the game boards to appear so I may begin playing.