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Out-of-sequence undo for move events doesn't produce very good results yet.
One reasonable goal for out-of-sequence undo would be that the following sequence would not change the picture:
but it's a bit unclear what's the best way to do this. Merges happening between move & undo can also mess things up, that should be thought about.
The text was updated successfully, but these errors were encountered:
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Out-of-sequence undo for move events doesn't produce very good results yet.
One reasonable goal for out-of-sequence undo would be that the following sequence would not change the picture:
but it's a bit unclear what's the best way to do this. Merges happening between move & undo can also mess things up, that should be thought about.
The text was updated successfully, but these errors were encountered: