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Update VVVVVV port from 2.2 to 2.3.6 #34

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@tailtwo tailtwo commented Apr 28, 2024

Updates VVVVVV port from 2.2 to 2.3.6. Port depends on SDL2 now.
Requires data.zip in the game folder to work.
Can't upgrade further as the required SDL2 version became too recent after this one.

Notable changes :

  • 60 fps mode (previously set a 30 fps)
  • Glitchrunner mode - a mode that reintroduces glitches used in speedrunning
  • Input delay was reduced from one frame to zero frames
  • A whole lot of fixes and additions, see changelog

Sources : https://github.com/tailtwo/VVVVVV/tree/miyoo
SDL sources : https://github.com/tailtwo/sdl2_miyoo/tree/vvvvvv
Changelog : https://vsix.dev/wiki/Version_2.3

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tailtwo commented Apr 29, 2024

Forced pushed the main binary because I forgot to enable compiler optimizations.

@XK9274
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XK9274 commented May 3, 2024

Querying a few things w/ team:

Will come back to this one thanks

@XK9274 XK9274 self-requested a review May 18, 2024 13:50
@XK9274 XK9274 requested a review from schmurtzm May 18, 2024 13:51
@XK9274 XK9274 removed their assignment May 18, 2024
@nvllsvm
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nvllsvm commented Jul 11, 2024

I tested this and confirm it works great. Tested using Onion V4.3.1-1 on my MMv4 and MM+.

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3 participants