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[Hero]Berserk #356

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Wujekklawy opened this issue Feb 12, 2018 · 1 comment
Open

[Hero]Berserk #356

Wujekklawy opened this issue Feb 12, 2018 · 1 comment

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@Wujekklawy
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Wujekklawy commented Feb 12, 2018

Melee, strengh

rage instead of mana, building rage getting hit and hitting, rage decrease overtime. Strength of spells depends on skill lvl and rage spend. Every spell costs all rage excluding W. Max rage can be upgraded with mana items.

Q [Second Breath] Self heal.

W [Intoxication] Movement speed, next attack deal more damage, next attack silence target. Attack with that buff give more rage. No rage cost. After x seconds not used dispel itself.

E [Roar] Cause fear, AoE.

R [Battle Addict] Invincibility, duration depends on rage spend.

around 1s for 250 rage at max lvl

Tree

  • lvl 10 Increase max rage [+mana] / Rage grow faster
  • lvl 15 Roar now slows / Second Breath grants shield
  • lvl 20 CD reduction / Intoxication grants immune for cc
  • lvl 25 Intoxication deal more damage / Increase duration of Battle Addict

(i can write Lore and flavored spell description)

@Wujekklawy
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#393

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