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[Hero]Darknes Ethernity #362

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Wujekklawy opened this issue Feb 12, 2018 · 1 comment
Open

[Hero]Darknes Ethernity #362

Wujekklawy opened this issue Feb 12, 2018 · 1 comment

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@Wujekklawy
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Wujekklawy commented Feb 12, 2018

Melee, agi.

Abilities

Q [Life Reap] Grants 100% lifesteal for x attacks for x seconds.

W [Arcane Absorption] Create shield that block 100% damage from any ability before reductions, duration ~3s. When Destroyed give mana, amount based on damage blocked. Is destroyed by any spell that deal damage.

E [Dark Presence] Grants health regen for every non allay unit in range. Health regen from neutral units is 1/3th and from enemy non hero units halfed.

R [Dire Eye] Reviles all enemy heroes [give vision like old track], enemy vision is reduced, enemy lose all sheared vision, can only see what a hero see, every unit/building vision is reduced to vision of Itself

players only can see what their own here see, cant see what other player from same team see, also wards/buildings also not grants additional vision for players.

F [Shadow Pray], [Only when R is active] [Enemy hero only]. Charge on target, around 1350 at max lvl. (Barathrum max speed is 1250), Reduce armor of target.

Visual indicator who is being targeted, visible for both teams. [if target is in vision range], cooldown is same as max duration of R

Tree:

  • lvl 10 +attack speed / Q can overheal

.../ health above max amount are slowly losen, can work similarly to kunkka's boat

  • lvl 15 +Stack for W / +x attacks for Q and increase duration.
  • lvl 20 Item effects last longer and are more powerful / Unit targeted by F can't use items for duration of it and x seconds after.
  • lvl 25 Grants part of health regeneration from E to allays / Increase duration of R and give additional stack for F

Only when regenerating it /...

@Wujekklawy
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#393

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