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MainForm.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Reflection;
using System.Text;
using System.Windows.Forms;
namespace LSRVersionManager
{
[Flags]
public enum GameArgs
{
None = 0,
NoIntroVideo = 1 << 0,
AllAI = 1 << 1,
CDIn = 1 << 2,
DebugInfo = 1 << 3,
Files = 1 << 4,
Freeform = 1 << 5,
IGTest = 1 << 6,
Load_Text = 1 << 7,
NoRes = 1 << 8,
Res_Files = 1 << 9,
Windowed = 1 << 10,
XAFToXBF = 1 << 11,
}
public partial class MainForm : Form
{
private RegistryManager regman;
private readonly string configFile = "version_list.cfg";
private string customArgs;
private Version version;
private List<Version> versionList = new List<Version>();
public MainForm()
{
InitializeComponent();
}
public void LoadConfig()
{
if (!File.Exists(configFile)) return;
versionList.Clear();
var lines = File.ReadAllLines(configFile);
foreach (var line in lines)
{
var tmp = line.Split(new char[]{'|'},2);
if (Directory.Exists(tmp[0]))
{
var ver = new Version(tmp[0]);
try { ver.args = (GameArgs)int.Parse(tmp[1]); }
catch { /* ok */ }
versionList.Add(ver);
}
}
RefreshVersions();
}
public void SaveConfig()
{
using (var file = new StreamWriter(configFile, false))
foreach (var ver in versionList)
{
file.WriteLine($"{ver.path}|{(int)ver.args}");
}
}
private void RefreshVersions()
{
versionsListView.Items.Clear();
foreach (var item in versionList)
{
var lvi = new ListViewItem(item.cleanName, "LegoLogo");
lvi.ToolTipText = Path.Combine(item.path, item.exeName);
versionsListView.Items.Add(lvi);
if (version!=null && item.path == version.path) lvi.Selected = lvi.Focused = true;
}
versionsListView.Select();
}
private void MainForm_Load(object sender, EventArgs e)
{
notifyMenuVersion.Text = $"Version {this.ProductVersion}";
this.Text += $" v{this.ProductVersion}";
versionsListView.Items.Clear();
LoadConfig();
regman = new RegistryManager();
ChangeVersion((string)regman.ReadKey("Path"));
}
private void RefreshArgs(EnumEditor editor, GameArgs args, GameArgs blacklistArgs = GameArgs.None)
{
editor.ClearDisabledItems();
foreach (GameArgs r in Enum.GetValues(typeof(GameArgs)))
{
if ((blacklistArgs & r) != 0) editor.Disable(r.ToString());
}
editor.Value = args;
}
private void ChangeVersion(Version version)
{
launchBtn.Enabled = false;
if (version.path == null) return;
foreach (var item in versionList)
{
if (item.path == version.path)
{
version = item;
}
}
this.version = version;
regman.WriteKey("Path", version.path);
Console.WriteLine(version.cleanName);
gameVersionLabel.Text = $"Version: {version.number}";
gameModifiedLabel.Text = $"Modified: {version.dateModified}";
RefreshArgs(launchArgsEditor, version.args, ~version.whitelistArgs);
bool hasVersion = false;
foreach (var item in versionList)
{
if (item.path == version.path) hasVersion = true;
}
if (!hasVersion) versionList.Add(version);
RefreshVersions();
launchBtn.Enabled = true;
}
private void ChangeVersion(string path)
{
if (path == null) return;
version = new Version(path);
ChangeVersion(version);
}
private string GetGameArgs()
{
return GetGameArgs(version.args); // TODO: Implement GUI controls for this.
}
private string GetGameArgs(GameArgs args)
{
List<string> result = new List<string>();
foreach (GameArgs r in Enum.GetValues(typeof(GameArgs)))
{
if ((args & r) != 0) result.Add($"/{r.ToString().ToUpper()}");
}
return string.Join(" ",result.ToArray());
}
private void LaunchGame()
{
SaveConfig();
if (version.exeName == null || version.exeName == string.Empty) MessageBox.Show("No exe registered! report bug!","Error");
var startInfo = new ProcessStartInfo();
startInfo.FileName = Path.Combine(version.path,version.exeName);
startInfo.Arguments = string.Format("/FROMLAUNCHER {1} {0}", customArgs, GetGameArgs());
startInfo.WorkingDirectory = version.path;
Process proc = Process.Start(startInfo);
if(keepLauncherCheck.Checked)
{
this.WindowState = FormWindowState.Minimized;
notifyIcon.Visible = true;
proc.WaitForExit();
notifyIcon.Visible = false;
this.WindowState = FormWindowState.Normal;
if (proc.ExitCode != 0) MessageBox.Show($"LSR terminated with error code 0x{proc.ExitCode:X2}", "LSR Error");
}
else
{
Environment.Exit(0);
}
}
private void launchBtn_Click(object sender, EventArgs e)
{
LaunchGame();
}
private void customArgsBox_TextChanged(object sender, EventArgs e)
{
customArgs = customArgsBox.Text;
}
private void enumEditor1_SelectedIndexChanged(object sender, EventArgs e)
{
version.args = (GameArgs)launchArgsEditor.Value;
}
private void listView1_ItemActivate(object sender, EventArgs e)
{
Console.WriteLine(versionsListView.FocusedItem.Index);
ChangeVersion(versionList[versionsListView.FocusedItem.Index]);
}
private void AddVersion()
{
var dialog = new FolderBrowserDialog();
dialog.SelectedPath = Environment.CurrentDirectory;
dialog.Description = "Browse to the root folder of your LSR install.";
if (dialog.ShowDialog() != DialogResult.OK) return;
versionList.Add(new Version(dialog.SelectedPath));
RefreshVersions();
}
private void RemoveVersion()
{
var msg = MessageBox.Show($"Are you sure you want to remove this version?\n{version.cleanName}","Remove Confirmation",MessageBoxButtons.YesNo, MessageBoxIcon.Warning);
if(msg == DialogResult.Yes)
{
versionList.Remove(version);
launchBtn.Enabled = false;
RefreshVersions();
}
}
private void versionAddBtn_Click(object sender, EventArgs e)
{
AddVersion();
}
private void versionDelBtn_Click(object sender, EventArgs e)
{
RemoveVersion();
}
private void versionsMenuItemAdd_Click(object sender, EventArgs e)
{
AddVersion();
}
private void versionsMenuItemDel_Click(object sender, EventArgs e)
{
RemoveVersion();
}
private void notifyMenuExit_Click(object sender, EventArgs e)
{
Environment.Exit(0);
}
private void notifyIcon_MouseDoubleClick(object sender, MouseEventArgs e)
{
this.WindowState = FormWindowState.Normal;
}
}
}