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MustaphaTRMailaender
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Adjust dolphin weapon.
1 parent af6a79c commit a5a4be6

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2 files changed

+6
-6
lines changed

2 files changed

+6
-6
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mods/ra2/rules/allied-naval.yaml

+2-2
Original file line numberDiff line numberDiff line change
@@ -175,10 +175,10 @@ dlph:
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UncloakOn: Damage
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IsPlayerPalette: true
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Targetable:
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TargetTypes: Ground, Water
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TargetTypes: Ground, Water, ImmuneToAllySonic
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RequiresCondition: underwater
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Targetable@underwater:
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TargetTypes: Underwater
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TargetTypes: Underwater, ImmuneToAllySonic
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RequiresCondition: underwater
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DetectCloaked:
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CloakTypes: Underwater

mods/ra2/weapons/zaps.yaml

+4-4
Original file line numberDiff line numberDiff line change
@@ -69,11 +69,10 @@ SonicZap:
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Range: 6c0
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Report: vdolatta.wav
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ValidTargets: Water, Underwater
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Burst: 2
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Projectile: AreaBeam
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Speed: 1c0
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Duration: 10
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DamageInterval: 5
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Speed: 0c256
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Duration: 5
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DamageInterval: 1
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Width: 0c512
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Shape: Flat
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ZOffset: 2047
@@ -102,6 +101,7 @@ SonicZap:
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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ValidTargets: Water, Underwater
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InvalidTargets: ImmuneToAllySonic
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PrismShot:
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ReloadDelay: 1

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