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Awesome Tiles

Awesome tiles has two classes:

  • Tile: Represents one tile with a zoom level and x-y coordinate.
  • TileRange: Represents a 'rectangular' collection of tiles.

Usage:

Just include the classes in your code if you need them.

Example:

// create a tile at a given location.
var tile = Tile.CreateAroundLocation(lat, lon, zoom);

// get info about tile.
var tileTop = tile.Top;

// and many more awesome stuff, that's why it's called awesome tiles and not just tiles!