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I really like some of the concepts added by this mod. I‘m sry to say but I don't like the charm part very much. I checked the config file and realized that charms cannot be disabled individually. I had to remove and hide them from my mod package through mods such as kubejs. Is it possible to add a function so that players can disable certain items individually through cfg without modifying recipes and datapacks?
Sorry, I used a translator, my English is not very good :D
The text was updated successfully, but these errors were encountered:
I really like some of the concepts added by this mod. I‘m sry to say but I don't like the charm part very much. I checked the config file and realized that charms cannot be disabled individually. I had to remove and hide them from my mod package through mods such as kubejs. Is it possible to add a function so that players can disable certain items individually through cfg without modifying recipes and datapacks?
Sorry, I used a translator, my English is not very good :D
The text was updated successfully, but these errors were encountered: