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Update tunnel.dm
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Helg2 committed Jul 22, 2024
1 parent 4748b4f commit 0d28d8f
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1 change: 0 additions & 1 deletion code/modules/xenomorph/tunnel.dm
Original file line number Diff line number Diff line change
Expand Up @@ -134,7 +134,6 @@
if(!M.Adjacent(src) && M.loc != src) //Make sure we're close enough to our tunnel; either adjacent to or in one
return
if(QDELETED(targettunnel)) //Make sure our target destination still exists in the event the player keeps the interface open
balloon_alert(M, "Tunnel no longer exists")
if(M.loc == src) //If we're in the tunnel and cancelling out, spit us out.
M.forceMove(loc)
return
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