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Update vehicle_collision.dm
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Signed-off-by: Helg2 <[email protected]>
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Helg2 authored Jul 19, 2024
1 parent 28780b9 commit 4389fc0
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Expand Up @@ -52,7 +52,6 @@
throw_at(T, 3, 2, veh, 1)
return take_overall_damage(., BRUTE, MELEE, FALSE, FALSE, TRUE, 0, 4)


/mob/living/carbon/xenomorph/larva/vehicle_collision(obj/vehicle/sealed/armored/veh, facing, turf/T, turf/temp)
gib() //fuck you

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