diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 262062b87aa..de65f0b4a7b 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -448,6 +448,11 @@ /obj/structure/window/framed/mainship/canterbury //So we can wallsmooth properly. /obj/structure/window/framed/mainship/escapeshuttle + smoothing_groups = list(SMOOTH_GROUP_ESCAPESHUTTLE) + canSmoothWith = list( + SMOOTH_GROUP_ESCAPESHUTTLE, + SMOOTH_GROUP_WINDOW_FULLTILE, + ) /obj/structure/window/framed/mainship/escapeshuttle/prison resistance_flags = RESIST_ALL