Name | Type | Description | Notes |
---|---|---|---|
Suggestion | bool | [default to false] | |
Linkable | Pointer to bool | The entity can be linked | [optional] [default to false] |
Synonyms | Pointer to []string | [optional] | |
Description | Pointer to string | [optional] | |
Invest | Pointer to bool | [optional] [default to false] | |
KindGiver | Pointer to bool | [optional] [default to false] | |
GroupPriority | Pointer to int32 | [optional] |
func NewSkill(suggestion bool, ) *Skill
NewSkill instantiates a new Skill object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSkillWithDefaults() *Skill
NewSkillWithDefaults instantiates a new Skill object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Skill) GetSuggestion() bool
GetSuggestion returns the Suggestion field if non-nil, zero value otherwise.
func (o *Skill) GetSuggestionOk() (*bool, bool)
GetSuggestionOk returns a tuple with the Suggestion field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetSuggestion(v bool)
SetSuggestion sets Suggestion field to given value.
func (o *Skill) GetLinkable() bool
GetLinkable returns the Linkable field if non-nil, zero value otherwise.
func (o *Skill) GetLinkableOk() (*bool, bool)
GetLinkableOk returns a tuple with the Linkable field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetLinkable(v bool)
SetLinkable sets Linkable field to given value.
func (o *Skill) HasLinkable() bool
HasLinkable returns a boolean if a field has been set.
func (o *Skill) GetSynonyms() []string
GetSynonyms returns the Synonyms field if non-nil, zero value otherwise.
func (o *Skill) GetSynonymsOk() (*[]string, bool)
GetSynonymsOk returns a tuple with the Synonyms field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetSynonyms(v []string)
SetSynonyms sets Synonyms field to given value.
func (o *Skill) HasSynonyms() bool
HasSynonyms returns a boolean if a field has been set.
func (o *Skill) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
func (o *Skill) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetDescription(v string)
SetDescription sets Description field to given value.
func (o *Skill) HasDescription() bool
HasDescription returns a boolean if a field has been set.
func (o *Skill) GetInvest() bool
GetInvest returns the Invest field if non-nil, zero value otherwise.
func (o *Skill) GetInvestOk() (*bool, bool)
GetInvestOk returns a tuple with the Invest field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetInvest(v bool)
SetInvest sets Invest field to given value.
func (o *Skill) HasInvest() bool
HasInvest returns a boolean if a field has been set.
func (o *Skill) GetKindGiver() bool
GetKindGiver returns the KindGiver field if non-nil, zero value otherwise.
func (o *Skill) GetKindGiverOk() (*bool, bool)
GetKindGiverOk returns a tuple with the KindGiver field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetKindGiver(v bool)
SetKindGiver sets KindGiver field to given value.
func (o *Skill) HasKindGiver() bool
HasKindGiver returns a boolean if a field has been set.
func (o *Skill) GetGroupPriority() int32
GetGroupPriority returns the GroupPriority field if non-nil, zero value otherwise.
func (o *Skill) GetGroupPriorityOk() (*int32, bool)
GetGroupPriorityOk returns a tuple with the GroupPriority field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Skill) SetGroupPriority(v int32)
SetGroupPriority sets GroupPriority field to given value.
func (o *Skill) HasGroupPriority() bool
HasGroupPriority returns a boolean if a field has been set.