Name | Type | Description | Notes |
---|---|---|---|
Group | Pointer to Skill | [optional] | |
Skills | Pointer to []ExperienceSkill | [optional] |
func NewExperienceSkillGroup() *ExperienceSkillGroup
NewExperienceSkillGroup instantiates a new ExperienceSkillGroup object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewExperienceSkillGroupWithDefaults() *ExperienceSkillGroup
NewExperienceSkillGroupWithDefaults instantiates a new ExperienceSkillGroup object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ExperienceSkillGroup) GetGroup() Skill
GetGroup returns the Group field if non-nil, zero value otherwise.
func (o *ExperienceSkillGroup) GetGroupOk() (*Skill, bool)
GetGroupOk returns a tuple with the Group field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ExperienceSkillGroup) SetGroup(v Skill)
SetGroup sets Group field to given value.
func (o *ExperienceSkillGroup) HasGroup() bool
HasGroup returns a boolean if a field has been set.
func (o *ExperienceSkillGroup) GetSkills() []ExperienceSkill
GetSkills returns the Skills field if non-nil, zero value otherwise.
func (o *ExperienceSkillGroup) GetSkillsOk() (*[]ExperienceSkill, bool)
GetSkillsOk returns a tuple with the Skills field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ExperienceSkillGroup) SetSkills(v []ExperienceSkill)
SetSkills sets Skills field to given value.
func (o *ExperienceSkillGroup) HasSkills() bool
HasSkills returns a boolean if a field has been set.