Name | Type | Description | Notes |
---|---|---|---|
KindGiver | Pointer to bool | [optional] [default to false] |
func NewSkillLinkUpdate() *SkillLinkUpdate
NewSkillLinkUpdate instantiates a new SkillLinkUpdate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSkillLinkUpdateWithDefaults() *SkillLinkUpdate
NewSkillLinkUpdateWithDefaults instantiates a new SkillLinkUpdate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SkillLinkUpdate) GetKindGiver() bool
GetKindGiver returns the KindGiver field if non-nil, zero value otherwise.
func (o *SkillLinkUpdate) GetKindGiverOk() (*bool, bool)
GetKindGiverOk returns a tuple with the KindGiver field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SkillLinkUpdate) SetKindGiver(v bool)
SetKindGiver sets KindGiver field to given value.
func (o *SkillLinkUpdate) HasKindGiver() bool
HasKindGiver returns a boolean if a field has been set.