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model_experience.go
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model_experience.go
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/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.48.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the Experience type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Experience{}
// Experience struct for Experience
type Experience struct {
SkillLevel *SkillLevel `json:"skillLevel,omitempty"`
ConfirmedBy []Person `json:"confirmedBy,omitempty"`
}
// NewExperience instantiates a new Experience object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewExperience() *Experience {
this := Experience{}
return &this
}
// NewExperienceWithDefaults instantiates a new Experience object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewExperienceWithDefaults() *Experience {
this := Experience{}
return &this
}
// GetSkillLevel returns the SkillLevel field value if set, zero value otherwise.
func (o *Experience) GetSkillLevel() SkillLevel {
if o == nil || IsNil(o.SkillLevel) {
var ret SkillLevel
return ret
}
return *o.SkillLevel
}
// GetSkillLevelOk returns a tuple with the SkillLevel field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Experience) GetSkillLevelOk() (*SkillLevel, bool) {
if o == nil || IsNil(o.SkillLevel) {
return nil, false
}
return o.SkillLevel, true
}
// HasSkillLevel returns a boolean if a field has been set.
func (o *Experience) HasSkillLevel() bool {
if o != nil && !IsNil(o.SkillLevel) {
return true
}
return false
}
// SetSkillLevel gets a reference to the given SkillLevel and assigns it to the SkillLevel field.
func (o *Experience) SetSkillLevel(v SkillLevel) {
o.SkillLevel = &v
}
// GetConfirmedBy returns the ConfirmedBy field value if set, zero value otherwise.
func (o *Experience) GetConfirmedBy() []Person {
if o == nil || IsNil(o.ConfirmedBy) {
var ret []Person
return ret
}
return o.ConfirmedBy
}
// GetConfirmedByOk returns a tuple with the ConfirmedBy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Experience) GetConfirmedByOk() ([]Person, bool) {
if o == nil || IsNil(o.ConfirmedBy) {
return nil, false
}
return o.ConfirmedBy, true
}
// HasConfirmedBy returns a boolean if a field has been set.
func (o *Experience) HasConfirmedBy() bool {
if o != nil && !IsNil(o.ConfirmedBy) {
return true
}
return false
}
// SetConfirmedBy gets a reference to the given []Person and assigns it to the ConfirmedBy field.
func (o *Experience) SetConfirmedBy(v []Person) {
o.ConfirmedBy = v
}
func (o Experience) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Experience) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.SkillLevel) {
toSerialize["skillLevel"] = o.SkillLevel
}
if !IsNil(o.ConfirmedBy) {
toSerialize["confirmedBy"] = o.ConfirmedBy
}
return toSerialize, nil
}
type NullableExperience struct {
value *Experience
isSet bool
}
func (v NullableExperience) Get() *Experience {
return v.value
}
func (v *NullableExperience) Set(val *Experience) {
v.value = val
v.isSet = true
}
func (v NullableExperience) IsSet() bool {
return v.isSet
}
func (v *NullableExperience) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableExperience(val *Experience) *NullableExperience {
return &NullableExperience{value: val, isSet: true}
}
func (v NullableExperience) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableExperience) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}