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Copy pathmodel_geolocation.go
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model_geolocation.go
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/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.49.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the Geolocation type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Geolocation{}
// Geolocation struct for Geolocation
type Geolocation struct {
Longitude float32 `json:"longitude"`
Latitude float32 `json:"latitude"`
}
// NewGeolocation instantiates a new Geolocation object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGeolocation(longitude float32, latitude float32) *Geolocation {
this := Geolocation{}
this.Longitude = longitude
this.Latitude = latitude
return &this
}
// NewGeolocationWithDefaults instantiates a new Geolocation object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGeolocationWithDefaults() *Geolocation {
this := Geolocation{}
return &this
}
// GetLongitude returns the Longitude field value
func (o *Geolocation) GetLongitude() float32 {
if o == nil {
var ret float32
return ret
}
return o.Longitude
}
// GetLongitudeOk returns a tuple with the Longitude field value
// and a boolean to check if the value has been set.
func (o *Geolocation) GetLongitudeOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.Longitude, true
}
// SetLongitude sets field value
func (o *Geolocation) SetLongitude(v float32) {
o.Longitude = v
}
// GetLatitude returns the Latitude field value
func (o *Geolocation) GetLatitude() float32 {
if o == nil {
var ret float32
return ret
}
return o.Latitude
}
// GetLatitudeOk returns a tuple with the Latitude field value
// and a boolean to check if the value has been set.
func (o *Geolocation) GetLatitudeOk() (*float32, bool) {
if o == nil {
return nil, false
}
return &o.Latitude, true
}
// SetLatitude sets field value
func (o *Geolocation) SetLatitude(v float32) {
o.Latitude = v
}
func (o Geolocation) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Geolocation) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["longitude"] = o.Longitude
toSerialize["latitude"] = o.Latitude
return toSerialize, nil
}
type NullableGeolocation struct {
value *Geolocation
isSet bool
}
func (v NullableGeolocation) Get() *Geolocation {
return v.value
}
func (v *NullableGeolocation) Set(val *Geolocation) {
v.value = val
v.isSet = true
}
func (v NullableGeolocation) IsSet() bool {
return v.isSet
}
func (v *NullableGeolocation) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGeolocation(val *Geolocation) *NullableGeolocation {
return &NullableGeolocation{value: val, isSet: true}
}
func (v NullableGeolocation) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGeolocation) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}