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model_level.go
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model_level.go
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/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.48.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the Level type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Level{}
// Level struct for Level
type Level struct {
Level *int32 `json:"level,omitempty"`
}
// NewLevel instantiates a new Level object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLevel() *Level {
this := Level{}
return &this
}
// NewLevelWithDefaults instantiates a new Level object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLevelWithDefaults() *Level {
this := Level{}
return &this
}
// GetLevel returns the Level field value if set, zero value otherwise.
func (o *Level) GetLevel() int32 {
if o == nil || IsNil(o.Level) {
var ret int32
return ret
}
return *o.Level
}
// GetLevelOk returns a tuple with the Level field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Level) GetLevelOk() (*int32, bool) {
if o == nil || IsNil(o.Level) {
return nil, false
}
return o.Level, true
}
// HasLevel returns a boolean if a field has been set.
func (o *Level) HasLevel() bool {
if o != nil && !IsNil(o.Level) {
return true
}
return false
}
// SetLevel gets a reference to the given int32 and assigns it to the Level field.
func (o *Level) SetLevel(v int32) {
o.Level = &v
}
func (o Level) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Level) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Level) {
toSerialize["level"] = o.Level
}
return toSerialize, nil
}
type NullableLevel struct {
value *Level
isSet bool
}
func (v NullableLevel) Get() *Level {
return v.value
}
func (v *NullableLevel) Set(val *Level) {
v.value = val
v.isSet = true
}
func (v NullableLevel) IsSet() bool {
return v.isSet
}
func (v *NullableLevel) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLevel(val *Level) *NullableLevel {
return &NullableLevel{value: val, isSet: true}
}
func (v NullableLevel) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLevel) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}