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UI: Disable team orders menu for now
Build #1281: Commit b615a2f pushed by kai-li-wop
November 6, 2024 09:45 5m 28s main
November 6, 2024 09:45 5m 28s
Better vote feedback with announcer sounds
Build #1280: Pull request #175 synchronize by kai-li-wop
November 6, 2024 09:07 4m 50s kai-li-wop:votefeedback
November 6, 2024 09:07 4m 50s
QCOMMON: Version info string cleanup
Build #1279: Commit 86e2b3d pushed by kai-li-wop
November 6, 2024 09:01 5m 53s main
November 6, 2024 09:01 5m 53s
GAME: CATCH: The undead block the teleporter exit #318
Build #1278: Commit d764054 pushed by mgerhardy
November 5, 2024 16:18 6m 5s main
November 5, 2024 16:18 6m 5s
November 5, 2024 14:12 4m 27s
CGAME: Dynamic speedy fov factor to heal #298
Build #1276: Commit f18f3c6 pushed by kai-li-wop
November 5, 2024 07:49 5m 41s main
November 5, 2024 07:49 5m 41s
UI: Use weapon clip on the trees in TrashMapCTL
Build #1275: Commit dada2c5 pushed by kai-li-wop
November 4, 2024 17:23 4m 13s main
November 4, 2024 17:23 4m 13s
Revert "CGAME: Speedy powerup causes excessive FOV on widescreen disp…
Build #1274: Commit 4ab5725 pushed by mgerhardy
November 4, 2024 17:03 5m 52s main
November 4, 2024 17:03 5m 52s
GAME: fixed floater z velocity being dependent on the sv_fps cvar value
Build #1273: Commit f75a078 pushed by mgerhardy
November 4, 2024 15:50 5m 55s main
November 4, 2024 15:50 5m 55s
November 4, 2024 09:21 6m 4s
GAME: CATCH: minor cleanup and reduced code duplication
Build #1271: Commit 4dd200b pushed by mgerhardy
November 3, 2024 18:24 5m 50s main
November 3, 2024 18:24 5m 50s
WOP: Temp shader fix for missing MonsterPad head texture in PadShop
Build #1270: Commit 5c444cc pushed by kai-li-wop
November 3, 2024 17:08 4m 12s main
November 3, 2024 17:08 4m 12s
XTRAS: Update the manual
Build #1269: Commit 9ab2513 pushed by kai-li-wop
November 3, 2024 13:20 4m 40s manual-readme
November 3, 2024 13:20 4m 40s
UI: Don't use an asset as map frame in create server menu
Build #1268: Commit bdd8fab pushed by kai-li-wop
November 3, 2024 09:41 3m 43s main
November 3, 2024 09:41 3m 43s
Fix reading non-sequential lumps in AAS files in pk3 files
Build #1267: Commit 4073a33 pushed by mgerhardy
November 2, 2024 19:46 4m 19s main
November 2, 2024 19:46 4m 19s
UI: use the widescreen ui constants for screen width and height
Build #1266: Commit 5226eb6 pushed by mgerhardy
November 2, 2024 19:36 6m 3s main
November 2, 2024 19:36 6m 3s
UI: follow up commit on #312 to use the new constant
Build #1265: Commit d47c2aa pushed by mgerhardy
November 2, 2024 19:36 4m 58s main
November 2, 2024 19:36 4m 58s
DISCORD: changed the default discord mask as requested in #305
Build #1264: Commit 00b7119 pushed by mgerhardy
November 2, 2024 19:31 6m 29s main
November 2, 2024 19:31 6m 29s
GAME: DISCORD: moved the DISCORD_MSG_STARTING_MAP handling into the g…
Build #1263: Commit fcd245e pushed by mgerhardy
November 2, 2024 19:02 6m 11s main
November 2, 2024 19:02 6m 11s
RENDERERGL2: Warnings spamming the console #307
Build #1262: Commit 0763232 pushed by mgerhardy
November 2, 2024 18:46 5m 18s main
November 2, 2024 18:46 5m 18s
GAME: Imperius ammo can be collected even when you have the maximum q…
Build #1261: Commit c34ee8d pushed by mgerhardy
November 2, 2024 18:41 4m 41s main
November 2, 2024 18:41 4m 41s
UI: Smaller tooltips #312
Build #1260: Commit 235fff4 pushed by mgerhardy
November 2, 2024 18:35 5m 3s main
November 2, 2024 18:35 5m 3s
FREEZETAG: stuck with the floater sound and animation the whole time …
Build #1259: Commit d0afd1d pushed by mgerhardy
November 2, 2024 17:36 6m 19s main
November 2, 2024 17:36 6m 19s
CGAME/GAME: Fix spelling mistake in CATCH
Build #1258: Commit fa40df7 pushed by kai-li-wop
November 2, 2024 17:11 5m 45s main
November 2, 2024 17:11 5m 45s
November 2, 2024 10:17 5m 0s