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Player.py
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Player.py
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class player():
#some variables
#vars for drawing
x = None
y = None
ang = None
sprite = None
#stats
hpmax = None
hpcurrent = None
speed = None
#equipment
weapon = None
qslot1 = None
qslot2 = None
inventory = []
#movement
def moveup():
y -= speed
def movedown():
y += speed
def moveleft():
x -= speed
def moveright():
x += speed
#dodging
def dodgeup():
pass
def dodgedown():
pass
def dodgeright():
pass
def dodgeleft():
pass
def randomdodge():
pass
#attacking enemies
def aim():
pass
def shoot():
pass
def useitem():
pass
#some interactive things
def pickweapon():
pass
def dropweapon():
pass
def pickitem():
pass
def dropitem():
pass