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A capture the flag multiplayer game prototype using geckos.io

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PedroDower/ctf-henrique-pedro

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ctf-henrique-pedro

This is a side project made for fun using vanilla (pure) JS and HTML canvas, we decided to experiment with some technologies related to real-time communication, like websockets.
For this project we used a lib called geckos.io which allows real-time communication over UDP protocol.

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A capture the flag multiplayer game prototype using geckos.io

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