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您好,我测试了一些自己的模型,增加了normalize=1,发现骨骼尺度上有差距,最终出来的蒙皮权重就很差,有几个问题想问下:
The text was updated successfully, but these errors were encountered:
您好,这里的朝向就是指的使用相同的导入blender配置过后与example重的mesh朝向一致
对齐的主要要求是能尽量和smpl_std.obj一致,如果不能完全一致则尽量是能手臂高度和长度一致优先。但这个alignment没有一定最优的方案,有的时候通过肉眼进行观察调整会得到比使用--normalize=1更好的效果
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您好,我测试了一些自己的模型,增加了normalize=1,发现骨骼尺度上有差距,最终出来的蒙皮权重就很差,有几个问题想问下:
The text was updated successfully, but these errors were encountered: