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changelog.md

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Version 0.3.2

  • Updated to 1.19.4

Version 0.3.1

  • Restored Quilt support
  • Renamed some parameters

Version 0.3.0

  • Updated to 1.19
  • General code cleanup
  • Updated translation format

Version 0.2.7

  • Added options for:
    • The amount of each raider per raid level (currently only thru the config file)
    • The health threshold for hunger damage
    • Enabling/disabling zombie spawn reinforcements
    • Enabling/disabling zombies breaking doors
    • Enabling/disabling spider potion effects
    • Enabling/disabling extra lightning fire
    • Enabling/disabling idle wither skulls

Version 0.2.6

  • Removed a lot of @Overwites
  • Added Quilt loader support

Version 0.2.5

  • Changed the Phantom mixin from an @Overwrite to a @ModifyVariable fixing a crash with architectury

Version 0.2.4

  • Turned the janky @Injects that were basically @Overwrites into actual @Overwrites
  • Added a zombie villager chance mixin
  • Changed the config format from TOML to JSON
  • Updated to 1.18.1
  • Moved special thanks from the mod description to the readme

Version 0.2.3

  • Updated to 1.18.

Version 0.2.2

  • Now depends on FAPI
  • Fixed translations not working
  • Fixed crash when no other mod using TOML is present

Version 0.2.1

  • Moved subcommands into entity & world
  • Changed every message to be a TranslatableText allowing for translations
  • Added issues link

Version 0.2.0

  • Implemented per world config saving thanks to macbrayne
  • Cleaned up code

Version 0.1.2

  • Implemented option saving thru config

Version 0.1.1

  • Added Changelog
  • Added Mod Icon
  • Added Anti-Forge image
  • Tried and failed to optimize the AbstractSkeletonEntity mixin

Version 0.1.0

  • Initial Release