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Keyboard.h
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/* This file is part of the Elliott 803 emulator.
Copyright © 2020 Peter Onion
See LICENCE file.
*/
gboolean KeyboardInit( GString *sharedPath,
GString *userPath);
void KeyboardTidy(GString *userPath);
void DrawKeyboard(void);
void DrawKeyboardForDepthTracking(GtkAllocation *allocation);
vec4 XwiresXYZ;
void PointerOverKeyboard(vec4 PointerXYZ,vec4 MOuseAtXY,guint time);
void KeyboardTimerTick(void);
void KeyboardTimerTick2(void);
void warpMouseToXYZ(vec4 XYZ);
enum WgZones {OFF_PISTE=0,WG_TOP,
WG_FRONT_LEFT_INNER,WG_FRONT_LEFT_OUTER,
WG_FRONT_RIGHT_INNER,WG_FRONT_RIGHT_OUTER,
WG_OPERATE,LAST_ZONE};
enum WgZones XYZtoZone(vec4 XYZ);
OBJECT *WGLampOnObject;
OBJECT *WGLampOffObject;
OBJECT *RedButtonObject;
OBJECT *BlackButtonObject;
OBJECT *PowerOnButtonObject;
OBJECT *PowerOffButtonObject;
OBJECT *PowerShroudObject;
OBJECT *ShroudObject;
OBJECT *OperateBarObject;
OBJECT *VolumeObject;
OBJECT *ConsoleFrontObject,*ConsoleTopObject;
OBJECT *HandVertexCloudObject;
OBJECT *HandVertexLimitsObject;