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Anti-aliasing with MSAA #1072

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IntegratedQuantum opened this issue Feb 19, 2025 · 0 comments
Open

Anti-aliasing with MSAA #1072

IntegratedQuantum opened this issue Feb 19, 2025 · 0 comments

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@IntegratedQuantum
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While bandwidth is a big concern, this might make the game look quite a lot nicer at 50% resolution, additionally it could be used as a tool to solve #1032 using alpha-to-coverage mechanisms instead of the current dithering approach.

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