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Basically just needs to send the position of the workbench in the InventorySource.
Also the last player that closes the workbench should get all the stuff dumped into their inventory, so we don't need to store the workbench inventory per block.
Basically just needs to send the position of the workbench in the InventorySource.
Also the last player that closes the workbench should get all the stuff dumped into their inventory, so we don't need to store the workbench inventory per block.
extracted from #643
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